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December 19, 2024
Question

Smooth normal when converting Prim to Mesh

  • December 19, 2024
  • 0 replies
  • 72 views

I agree that Dimension may need to convert a Primitive in Mesh when beveling or generating UV's  but could it be possibel to keep surface smooth?

converting a Cylinder generate faces which are very visible and anesthetic...

 manty Thnaks

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