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Participant
September 26, 2018
Answered

UV's don't match 1:1 proportion

  • September 26, 2018
  • 1 reply
  • 340 views

Hello,

I'm working on bringing in non-proportional artwork into Dimension after setting up UV's in Modo.

When I work with the UV/1:1 format I have no problem, but when I bring in artwork that is not 1:1, it's not placed correctly.

Can someone direct me to setting up UV's for my OBJ files so that I can bring in non-square art? Is there a formula? the gray borders don't seem to be consistent from art that is taller than wide, vs art that is wider than tall.

Many thanks in advance.

Jarrod

    This topic has been closed for replies.
    Correct answer Ussnorway7605025

    the point of a UV is to add textures and if you use a non-1:1 map then of course you end up with distorted look

    1 reply

    Ussnorway7605025
    Ussnorway7605025Correct answer
    Legend
    September 27, 2018

    the point of a UV is to add textures and if you use a non-1:1 map then of course you end up with distorted look