Where could Dimension fit into my workflow?
So I'm starting to explore a lot more of the adobe applications, as I've been sitting almost exclusively in the "big four" (Ps, Ai, Pr, and Ae). I'm in the 3D design industry, meaning Max, Maya, Unreal, ZBrush, Unity, etc., and I was curious, where might Dimension fit into my workflow? I've opened it, and it seemed like a sort of weird software that lets me put 3D objects onto 2D objects, similar to what I might do with a textured plane before rendering something in Maya or an engine...am I missing out on the functionality here? Where do you guys think Dimension might fit into my workflow? Thanks!
