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GryffDavid
Participant
August 13, 2023
Answered

Character head does not animate

  • August 13, 2023
  • 1 reply
  • 979 views

I have a rigged character that I'm uploading to Mixamo and it's 99% working and animations are playing correctly, except that the head of the character isn't animated as if he has a neckbrace on.


I've attached a video of what that looks like too.

This is the skeleton and heirarchy as they appear in Blender:

I got the original rigged model from Sketchfab (The original setup doesn't animate the head either when uploaded). I removed the bones for the sword and the top of the head.

I found this post on the forums detailing the same problem and the solution there was to uncheck "NLA Strips" and "All Actions" in Blender when exporting the model. I tried that and it didn't work either.

 


If someone could point me to what needs to be changed, whether there's a problem with the armature setup in Blender or an export setting I need to change etc, I would be immensely grateful.

Thank you!

This topic has been closed for replies.
Correct answer Ussnorway7605025

Mixamo animations are designed to run on a Mixamo bone rig

 

strip out those bones and use one of the default Mixamo named rigs

1 reply

Ussnorway7605025
Ussnorway7605025Correct answer
Legend
August 14, 2023

Mixamo animations are designed to run on a Mixamo bone rig

 

strip out those bones and use one of the default Mixamo named rigs