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Participant
October 15, 2008
Question

CS4 bug: brush cursor display is incomplete

  • October 15, 2008
  • 209 replies
  • 27336 views
Just installed CS4 under WinXP, 4G RAM.

I've set my brush cursors to show full size. The cursor displays correctly for brush sizes up to about 150 px. Beyond 150 px, the circle representing the brush size gets truncated: at 170 px, it's down to a half-circle, at 200 px it's down to one-third of a circle, and at 300 px all that remains is a small curved line segment.
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    209 replies

    Chris Cox
    Legend
    March 10, 2009
    And the solution is still to update your NVidia driver, or contact NVidia and give them details so they can figure out what they missed.
    Known Participant
    March 10, 2009
    I am *also* seeing the incomplete cursor again when doing 3D work inside of Photoshop. For example, when I load a .3DS file into Photoshop.

    This is with OpenGL accelleration disabled.

    WinXP 64
    Quadro CX
    Known Participant
    March 9, 2009
    Hi guys. I am seeing the incomplete cursor again with the very newest drivers (182.08) on my Quadro CX any time I have a 3D application running at the same time as Photoshop. For example, Autodesk Maya or Luxology modo.

    This is even *with* OpenGL acceleration turned *off* in Photoshop.

    Windows XP Pro X64; Quadro CX; 182.08
    Known Participant
    March 9, 2009
    182.08 has fixed the cursor bug on my 8800GTX/Win XP Pro SP3 system, whereas 182.06 did not.

    I did not need to do a clean install - installing over the top of 182.06 worked OK.

    Thanks for all the behind-the-scenes effort that got this fixed. Now all I want is the CS3 cursor display that showed up much better against mid-grey than the CS4 version.
    RacerX2oo3
    Participant
    March 9, 2009
    If anyone is still having issues with the latest driver 182.08, please verify that you do a complete driver uninstall before attempting to install this driver. Older drivers should always be removed to assure that the new driver configuration can be properly written to the system.
    Known Participant
    March 6, 2009
    I haven't tried it on a laptop; only on my desktop machine.
    Participating Frequently
    March 6, 2009
    Marc:

    I haven't seen any improvement in my M1730 with 8800M GTX GPUs using newer drivers. Can you cite any drivers that "do" fix the broken cursor on the external monitor of a laptop?

    Chris:

    Very good news that NVidia is working on the multiple display performance issues. Hope they don't forget those of us who have to travel and use a laptop with an external monitor.
    Known Participant
    March 6, 2009
    The very newest drivers *do* fix the broken cursor problem on my second screen (WinXP Pro X64).
    Chris Cox
    Legend
    March 6, 2009
    NVidia is listening, and working on many of these problems. They have recently identified more multiple display performance issues and are working on them.
    Participating Frequently
    March 6, 2009
    The newest driver for GeForce 9600 GT (182.08) fixes the missing cursor problems on second and third monitors, which is good. What is bad however is now on the second and third monitors OpenGL performance is TERRIBLE. Dreadful cursor lags and blocky artifacts all over the place so you can't tell what you've painted!!!!! The bigger the cursor the worse it is..... it's not normal lag either, it's jerky and misses big blocks from the document. It is unusable!

    Also in the driver 3D settings it does not automatically 'see' PS CS4 and if you add it the default Multiple screens mode is not changed to Compatibility mode (if this is not changed the window on second and third monitors will be black). This has been the default settings in all previous drivers! The program list will also 'forget' that Photoshop has been added to it, although it seems to remember any settings made. You keep having to add it again if you want to change a setting.

    While I applaud the fixing of the cursor, I am totally frustrated by the performance. You simple can't paint because of lag and artifacts because you can't see what you are doing.

    It's better with OpenGL turned off, but what's the point of that?!?

    Since performance was fine on older drivers (just had the disappearing cursor - but I can use the crosshair cursor) I will have to go back to v182.06 till this is fixed! Urgh.

    And before anyone says.... I did three clean uninstalls, cleaned out the reg, and reinstalls, turned off OpenGL in PS beforehand and everything I could think of or has previously been suggested. Without any different results.

    I'll try letting Nvidia know, but since they never listen to me before I shan't hold my breath