If you receive future footage that causes you issues - transcoding it to a known state is always worth it.
Attached a basic screen shot of Handbrake where I imported a 4K iPhone 15Pro Variable Frame rate Video and I am exporting showing Constant Frame rate selected 25fps, H264 encoder. Basically nothing else changed, pass thru audio, just selected NVidia Hardware Encode - or you could select Intel if you have an Intel iGPU
OK - now makes sense if Sumeet asked you to do that for problem tracking.
If you have time, try the Constant Frame rate test for one or two clips. Go back to NVidia Encoding Hardware enabled once Sumeet has completed the checks he requires, as I don't want to divert you from that.
Thanks - I'm guessing it was OpenCL only because of the tests I was doing for Sumeet above, where I was changing settings. These are now my current settings attached. Otherwise if there is another setting I need to adjust to change OpenCL to OpenGL please let me know
Try updating or rolling back your graphics driver directly from the video card manufacturer’s site. Do a clean installation of a Studio Driver (NOT the Game Driver).
I've tried clearing the cache and rendering with OpenGL/OpenCL.
Tried changing 25p/24/23.976 Rendering out h.264 high quality 1080p HD + Adaptive High Bitrate
Updated to latest studio driver, rolled back studio drivers, tried game drivers. Cleared cache while project was closed - to clear all. Changed scratch disks.
Intel Core i9-14900HX
NVIDIA GeForce RTX 4060
64GB DDR5 RAM
1TB SSD
All latest Adobe/Win11Pro
One workaround is Quicktime with h264 codec, but I need regular h264 mp4 exports to work again.