How to prepare animation sequences for 3D character?
hi - not much happening here in the Community Forum yet, but here goes: I'm looking for Aero guidance on how to prepare a character and animation, so it reflects what is in the Starter Assets. In the Assets, there's a variety of characters and available short animation gestures that are mix-and-match, which can be accessed as a collection. I looking for information on how to prepare and package this approach. (I'm using Blender)
thanks
