Incorrect lighting and reflection on imported fbx
I'm trying to figure out how to get an fbx into Aero with the proper textures/shaders. If I look at any of the provided assets, they look fantastic (the robot for instance). But the objects I import have a very faded texture and weird lighting that completely overshadows the textures in animations.
Here is an example:
https://drive.google.com/file/d/1DcNItOowjeIkzMlhY3-WrFxVhFy4esV0/view?usp=sharing
Would Stager or Substance help with this?
