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Xorkc
Participant
February 14, 2025
Question

“Play Animation” Behavior -> Clip (Is there a way to play them all?)

  • February 14, 2025
  • 1 reply
  • 108 views

I'm importing a little branch with a few leaves on it that open up. Animated in blender, exported as a .glb file, imported into Aero (Beta)(0.24.4)

 

Naturally it comes in as one object. I add a "scene start" trigger, that triggers a "play animation" behavior. In those settings I can then drill down and play the animation.... but only of one of the leaves. 

Ok.. that's fine. I'll go back over to the behaviors panel and add another play animation for each of the remaining leaves. But what's not fine is that I have 20 branches each with 3-5 leaves on them all opening and I don't feel like setting up that many behaviors nor do I have the time.

 

Is there a way in Aero to play all of the clips for that one object? Or is there a method of export I'm not thinking about? I've tried other formats obj, fbx

1 reply

Xorkc
XorkcAuthor
Participant
February 14, 2025

Wonderful news. I figured it out. If anyone's interested:

When exporting as a .glb file, go to the glb export settings -> animation settings -> animation mode, and set it to "Active actions merged"