Textures in Aero
Ive been making digital sculptures in NOMAD (like blender) and exporting them into aero however Aero has failed to maintain the texture and colour of the original files. I have tried trouble shooting by baking textures in blender as well but it has still failed. Does anyone have a solution? How can i maintain a colour and texture in Aeros software? Do i need to use Adobe Substance? (i am trying to achieve a soft colour and a glossy texture) Ive been exporting the files as both an GLB and an OBJ- neither of which have worked in terms of texture. each time it ends up being a dark orange colour/ or white and matte.
If you have tips please share!
