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September 24, 2026
Question

Skeleton rotated 90 degrees after preview accepted

  • September 24, 2026
  • 1 reply
  • 15 views

Imported an FBX file of static mesh from Unreal 5 into Mixamo. Preview window shows skeleton on character - is correct.
 

 

After acceptance, the character shows in A-pose,

 

but the skeleton is 90 degrees rotated, in front.

 

 

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    1 reply

    kglad
    Community Expert
    Community Expert
    September 24, 2026

    post this in the mixamo forum,

    https://community.adobe.com/mixamo-694

    and change your title slightly to avoid a duplicate post error.