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Hello,
I imported an Illustrator file with different shapes with gradients into After Effects. When I create shapes from the vector layers the shapes are turning gray and the gradients are lost.
I already found some thing which helped others to solve this problem but I already checked them but it still doesn't work:
I would be very happy if anybody could help me. Recreating the gradient in After Effects is not a solution for me. 🙂
Hey all,
I ran into the same problem regarding the gradients from Illustrator to AE and at times it might be necessary to import Illustrator files and convert them to shape layers. For example if you want to render an SVG animation.
I haven't tried this yet, but a friend just referred me to the Overlord After Effect add-on by BattleAxe https://www.battleaxe.co/overlord
(Disclaimer: I'm not affiliated with Battle Axe in any way, nor do I know the creators. I'm just sharing this because it might be
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The command to create shapes from vector graphics does not preserve gradients or many other aspects of an Illustrator document.
The bits of advice that you mention are related to importing Illustrator documents; they have nothing to do with this conversion to shape layers.
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Recreating the gradient in AE is the only solution unless you can use the original illustrator asset. There are only a few things that you can do with a shape layer that you can't do with an illustrator layer. If you absolutely must have your gradients AI assets converted to shape layers you'll have to use the Shape Layer gradient tools to do so. You can almost do the same things, the workflow is just slightly different.
A detailed explanation of what you are trying to achieve would help a bunch. I've never found a design problem that I could not resolve in AE but I have no idea what you are trying to accomplish.
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So If I have to animate few characters made in illustrator with gradients, I have to remake all gradient in after effects?
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No... The only reason to turn an Illustrator layer into a shape layer is to use shape layer animators available under the add button in the shape layers or if you have to actually animate the path that make the shape. You don't need to convert to shapes unless you are using these animators or trying to extrude the layer or you are animating the path.
Just converting a vector file to a shape does not gain you anything other than these features. If you are doing it because you think it is the right thing to do or that you will gain something in the way of quality you are just wasting your time. You also loose a lot of features that can be very helpful when designing characters. Fancy gradients and custom strokes are two of the biggest losses.
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Just want to point out that it can be necessary to create shapes from layers when you're working with animations for apps and code.
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Hey all,
I ran into the same problem regarding the gradients from Illustrator to AE and at times it might be necessary to import Illustrator files and convert them to shape layers. For example if you want to render an SVG animation.
I haven't tried this yet, but a friend just referred me to the Overlord After Effect add-on by BattleAxe https://www.battleaxe.co/overlord
(Disclaimer: I'm not affiliated with Battle Axe in any way, nor do I know the creators. I'm just sharing this because it might be helpful to someone.)
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logged in just to thank you.
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Logged in to thank you as well. Wonderful. some gradients that were rotated didn't work, but i followed instructions and re-drew the line and it worked.
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I'm having this same issue. I swear I've gotten gradient strokes to import into AE before, but I've tried everything, and not getting them to import in 2019. I do have the Overlord extension, and it seems import them fine if you have that, unfortunately I'm making a tutorial so that won't work in this case.
The one other solution I can offer, is if you're just doing something like you want to use Trim Paths in AE, you can import the layer, convert it to shapes, apply trim paths to the greyed out shapes, and use that layer as an alpha matte to your original layer with the gradients. (be sure to continuously rasterize the AE layer.
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Thank you so much!!!!! This helped me so much. You are a true hero!! That's all I really wanted to use was trim paths. Plus it may work with the other features as well. Not sure as I don't need to do anything else.
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Hi. Can you calrify how i do this please?
Shoudl the greyed shaped be above the gradient layer? This doesnt seem to be working for me.
Any help would be great! Thanks
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Hey! I was facing the same issue for quite some time and thought I'd need to recreate the gradient again but there is a way! I fixed it by applying a gradient overlay over the vector shape, found under layer styles > Gradient Overlay. If you want to apply the gradient as a fill, apply the gradient overlay on the shape layer itself and if you want it as a stroke, copy and paste the gradient overlay effect onto the shape path. You can carry on copy pasting the effect on any path/shape similarly. I hope it helps!
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just use overload plugin
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The name is Overlord, but yes, it's a great solution to this longtime workflow issue.
https://www.battleaxe.co/overlord
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I had some spot colors, once I switched them to process colors all my gradients came in just fine, maybe that will help!
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I also run into the same kinda problem.. and I actually solved it surprisingly, I first download a character online and re-created the whole thing again, but I was still maintaining the gradients from the character which was used for the shadow link to the character https://www.instagram.com/p/Chs0-GXszF8/?utm_source=ig_web_copy_link I imported it to After Effect when I was done with the Layering, but the shadows weren't showing as it shows on illustrator, which was the gradients. I did all the necessary changes, changing the color mode to RGB same as the illustrator, and still didn't work. My research brought me here and as l was reading the replies it hit my mind to try something out by changing the blending mode, I did it and it worked. I literally got the shadows showing exactly as it was in illustrator, by changing the blending mode to
"multiply"