• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

music in animate

New Here ,
May 28, 2024 May 28, 2024

Copy link to clipboard

Copied

so im using different music in an animation in animate. ive made a new layer and named it music. i make a black keyframe and put music on it. i want it to play for a few moments and then stop. how do i do this? i know this is a dumb question but i put it down and tried to remove all of the sound by removing the frames, whidch is usually how i get rid of frames but the music stilll plays.

Views

450

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 4 Correct answers

Community Expert , May 30, 2024 May 30, 2024

that's a graphic rep letting your control the sound volume

Votes

Translate

Translate
Community Expert , Jun 01, 2024 Jun 01, 2024

you should see something like this

kglad_1-1717246651515.png

 

 

see the lines above the sound profile and that box at the top of the left and right channels?  

 

the lines represent the volume effect done by animate.  the pic shows an unchanged sound with no changes made.  the boxes are control handles.  you can drag them down to decrease the sound's volume. 

 

click the line to add more control handles.  rather than me give an exhaustive tutorial, experiment and ask more questions if you need more help.

Votes

Translate

Translate
Community Expert , Jun 01, 2024 Jun 01, 2024

well, animate is not a sound editor. if you want more control, use audition.

Votes

Translate

Translate
Community Expert , Jun 02, 2024 Jun 02, 2024

no, you can't amplify over 100% using that.  use audition.

Votes

Translate

Translate
Community Expert ,
May 28, 2024 May 28, 2024

Copy link to clipboard

Copied

set the sound's sync property to stfeam stream.

put an empty keyframe where you want the music to stop.  

 

p.s. using a sound envelope to decrease sound volume is more satisfactory than an abrupt stop.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 29, 2024 May 29, 2024

Copy link to clipboard

Copied

how do i set the sounds sync to stfeam? did you mean steam? 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
May 29, 2024 May 29, 2024

Copy link to clipboard

Copied

yes, stream.  use the properties panel

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 29, 2024 May 29, 2024

Copy link to clipboard

Copied

alright then. you mentioned the decrease sound volume earilier, is that in properties also? i do see an efects options which seems to have various effects.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
May 30, 2024 May 30, 2024

Copy link to clipboard

Copied

if you have an as3 project, use the properties panel > effect > custom

 

kglad_0-1717070964241.png

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 30, 2024 May 30, 2024

Copy link to clipboard

Copied

what am i supposed to do in the edit envelop part?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
May 30, 2024 May 30, 2024

Copy link to clipboard

Copied

that's a graphic rep letting your control the sound volume

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 31, 2024 May 31, 2024

Copy link to clipboard

Copied

what exactly do you do to make a fade out? or do anything? it looks like a bunch of squiggly lines.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Jun 01, 2024 Jun 01, 2024

Copy link to clipboard

Copied

you should see something like this

kglad_1-1717246651515.png

 

 

see the lines above the sound profile and that box at the top of the left and right channels?  

 

the lines represent the volume effect done by animate.  the pic shows an unchanged sound with no changes made.  the boxes are control handles.  you can drag them down to decrease the sound's volume. 

 

click the line to add more control handles.  rather than me give an exhaustive tutorial, experiment and ask more questions if you need more help.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jun 01, 2024 Jun 01, 2024

Copy link to clipboard

Copied

so i kind of figured it out. it  seems you have to make the square dots make a curve going down. oddly sometimes moving one on the bottom will make one on the top move and vice versa. why does this happen? you can play what you have however there is no line or anything that moves while it plays. there seems to be a little bit of guess work.

eishiba_0-1717259675565.png

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Jun 01, 2024 Jun 01, 2024

Copy link to clipboard

Copied

well, animate is not a sound editor. if you want more control, use audition.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jun 02, 2024 Jun 02, 2024

Copy link to clipboard

Copied

is it possible to make the sound higher on some of the music im using?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Jun 02, 2024 Jun 02, 2024

Copy link to clipboard

Copied

no, you can't amplify over 100% using that.  use audition.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Guru ,
Jun 02, 2024 Jun 02, 2024

Copy link to clipboard

Copied

LATEST

You can make the sound level higher by duplicating the sound layer and adjusting the volume of the copy if it's too loud.

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines