Is EXT_lights_image_based supported in glTF export?
It doesn’t appear that environment lighting is supported glTF exports. Perhaps I’m doing it wrong?
Steps to reproduce
- Create a new design in Dimension 3.3.
- Add a capsule to the scene.
- Apply a silver material.
- Go to Scene panel > Environment > Environment Light.
- Confirm there’s a light or apply a custom HDR image.
- File > Export > Scene.
- Select glTF.
- Export.
Expected
According to the EXT_lights_image_based glTF extension spec, Adobe Dimension currently supports glTF exports with this extension.
Saw
Previewing the glTF in Babylon, I don’t see the asset rendered with the expected environment light. Inspecting the glTF JSON, I see no such extension declaration.
