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I just installed the latest version of Dimension (Adobe Dimension Version 3.4.0, Build 3.4-20200908.r.2791-611127e) on my Mac Mini 2018.
This mac runs Catalina 10.15.7 on an integrated iGPU - Intel 630 1.5G and an external eGPU - AMD Radeon Pro 580. Both features OpenGL 4.1 engine, according to GLView.
However Dimension don't beleive the same, and refuse to launch "Does not meet minimum OpenGL version"
I disabled SideCar as instructed in the forums, no luck.
I see in the logs, just that my AMD eGPU is not detected... copied below.
Any advise?
gbl Dbg 0ms>Start GPU Sniffer Run
gbl Dbg 0ms>Build Commit Hash = 611127eacd250f22943d21b3c2c9dbaa3a0ef9a2
gbl Dbg 0ms>Build Compile Date = 2020-09-08 13:58:49.667230
gbl Info 0ms>Tester="AdobeDimension"
gbl Info 0ms>snifferStart="2020-12-15_12:03:39"
gbl Info 0ms>AIFCoreInitialized=1
gbl Info 0ms>AIFOGLInitialized=1
gbl Info 28ms>OGLContextCreated=1
gbl Dbg 28ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 74: macNumRenderers=3, aifNumDevices=2
gbl Dbg 28ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 83: aifDeviceIndex=0, macRendererIndex=0
gbl Dbg 28ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 85: macDisplayID=b433282, macDisplayMask=4, rendererDisplayMask=ff, intersection=4
gbl Dbg 35ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 83: aifDeviceIndex=1, macRendererIndex=0
gbl Dbg 35ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 85: macDisplayID=3f0044, macDisplayMask=100, rendererDisplayMask=ff, intersection=0
gbl Dbg 35ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 83: aifDeviceIndex=1, macRendererIndex=1
gbl Dbg 35ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 85: macDisplayID=3f0044, macDisplayMask=100, rendererDisplayMask=3f00, intersection=100
gbl Dbg 44ms>../components/psgpu/psgpu/gpu/mac/GPUImplMac.cpp: 114: found 2 GPUs
gbl Info 44ms>NumGLGPUs=2
gbl Info 44ms>glgpu[0].GLVersion="4.1"
gbl Info 44ms>glgpu[1].GLVersion="4.1"
gbl Info 44ms>glgpu[0].GLVendor="Intel Inc."
gbl Info 44ms>glgpu[1].GLVendor="Intel Inc."
gbl Info 44ms>glgpu[0].IsIntegratedGLGPU=0
gbl Info 44ms>glgpu[1].IsIntegratedGLGPU=0
gbl Info 44ms>glgpu[0].GLMemoryMB=1536
gbl Info 44ms>glgpu[1].GLMemoryMB=8192
gbl Info 44ms>glgpu[0].GLName="Intel(R) UHD Graphics 630"
gbl Info 44ms>glgpu[1].GLName="Intel(R) UHD Graphics 630"
gbl Info 45ms>glgpu[0].GLVendorID=32902
gbl Info 45ms>glgpu[1].GLVendorID=4098
gbl Info 45ms>glgpu[0].GLRectTextureSize=16384
gbl Info 45ms>glgpu[1].GLRectTextureSize=16384
gbl Info 45ms>glgpu[0].GLRenderer="Intel(R) UHD Graphics 630"
gbl Info 45ms>glgpu[1].GLRenderer="Intel(R) UHD Graphics 630"
gbl Info 45ms>glgpu[0].GLRendererID=16925961
gbl Info 45ms>glgpu[1].GLRendererID=16915464
gbl Info 45ms>glgpu[0].HasGLNPOTSupport=1
gbl Info 45ms>glgpu[1].HasGLNPOTSupport=1
gbl Info 57ms>glgpu[0].CanCompileProgramGLSL=1
gbl Info 69ms>glgpu[1].CanCompileProgramGLSL=1
gbl Info 69ms>glgpu[0].GLFrameBufferOK=1
gbl Info 69ms>glgpu[1].GLFrameBufferOK=1
gbl Info 70ms>NumNativeGPUs=0
gbl Dbg 70ms>../components/psgpu/gpu-sniffer-core/app-specific/felix/FelixTester.cpp: 105: {
"CPUAVX2Capable" : true,
"CPUAVXCapable" : true,
"CPUBrand" : "Intel(R) Core(TM) i7-8700B CPU @ 3.20GHz",
"CPUMhzSpeed" : 3200,
"CPUNumberofLogicalProcessors" : 12,
"CPUNumberofPhysicalProcessors" : 6,
"CPUSSE42Capable" : true,
"TotalRAM" : 17179869184
}
gbl Info 70ms>cpuinfo_json_hex_encoded="7b224350554156583243617061626c65223a747275652c2243505541565843617061626c65223a747275652c224350554272616e64223a22496e74656c28522920436f726528544d292069372d383730304220435055204020332e323047487a222c224350554d687a5370656564223a333230302c224350554e756d6265726f664c6f676963616c50726f636573736f7273223a31322c224350554e756d6265726f66506879736963616c50726f636573736f7273223a362c22435055535345343243617061626c65223a747275652c22546f74616c52414d223a31373137393836393138347d0a"
gbl Info 70ms>snifferEnd="2020-12-15_12:03:39"
thanks for the quick feedback, in the mean time I found a solution that worked for me:
I went to the application folder, open the "Get Info" window from the finder, and checked that "Prefer External GPU" option. Et Voila, dimension finaly opens !!!!
I just wonder why there is just no mention of this solution in the FAQ or support....
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No that is correct and using a eGpu doesn't meat the minimum standard because you also need software that understands what a eGpu is... Which Adobe doesn't have at this point
A Windows laptop or desktop will easily fix this issue with out busting your bank account or just wait until Apple and Adobe get around to it... Sorry but that's the bottom line
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thanks for the quick feedback, in the mean time I found a solution that worked for me:
I went to the application folder, open the "Get Info" window from the finder, and checked that "Prefer External GPU" option. Et Voila, dimension finaly opens !!!!
I just wonder why there is just no mention of this solution in the FAQ or support....
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thats a new option 🙂