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Hugh Betcha
Legend
July 11, 2010
Question

_How do I rotate the view in Ai?

  • July 11, 2010
  • 28 replies
  • 157809 views

_How do I rotate the view in Ai? - seems simple - can't find it....

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28 replies

Known Participant
June 27, 2014

In Illustrator lacks such a solution. Not only for developers using brushes Wacom hardware type, but also for the people who design the packaging and other publications to be odrócone after printing and folded sheet. For me it is one of the major drawbacks of this tool.

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Photoshop Help | Viewing images

Best Regards!

New Participant
June 20, 2014

The way I rotate view 90 degrees is

1. Select all "Control A"

2. Object rotate; Object>Transform>rotate

3. Cut; "Control X"

4. Open New file

4a. change the width and Height

5. Paste "Control V"

It takes about 4 more steps than it should but it works

Known Participant
June 21, 2014

@ : hilltopapts1

— Your advice does not make sense in practice for me. That's what you're saying relates to the transformation of objects, and that I think everyone can do that?

New Participant
June 25, 2014

As stated in the beginning, there is no way to rotate view in AI or rotate the canvas in one step (which would be so nice). So, what are your options to view a Canvas +/- 90 degrees. The only one I am aware of is to rotate all objects, then copy and open a new file with the height and width reversed, then paste. In essence your canvas has been rotated +/-90 degrees by "transformation of objects". As you state this may not be practical but it is an option that "everyone can do".

New Participant
September 24, 2013

Here's a hack to do it if you're using a Mac. Open the file in Preview (you may have to rename it to PDF) and rotate it, then save. You should see the changes reflected in Illustrator.

September 24, 2013

This really isn't the same thing; if you're going to actually modify the file, why not just rotate everything natively in Illustrator?

The beauty of how InDesign and Photoshop rotate the view is that they are not modifying the file, only the display. This is a long-needed feature in Illustrator as well, and I'm disappointed that it didn't make it into AICC. 

New Participant
October 4, 2013

I am yet another designer who does a lot of packaging and being able to rotate the view would be extremely helpful to me...and there are times when I have account people hover over my computer to ask me to make small changes on the fly. It's time consuming to rotate discrete elements, make changes, rotate back  and position them properly. Vote me in for this as a feature on future releases.

Participating Frequently
May 21, 2013

This feature is hundred times more useful than 'unembedding image' and other new features in cc.

May 21, 2013

Personally I wouldn't go that far... from a prepress perspective Unembed Image is going to be a huge timesaver (as would rotating the canvas), two features that have been in InDesign for quite a while now.

Jacob Bugge
Community Expert
Community Expert
September 25, 2010

Some years ago, someone (at least sometimes) less silly than I gave the answer: put the monitor on its side (for 90 degrees, on its top for 180 degrees, (add) accessories for other angles).

JETalmage
Inspiring
September 25, 2010

It's one of the reasons I don't care for a stylus/tablet. It introduces a cumbersome tablet just to change the shape of the pointing device to that of a pencil.

That introduces the problem of the tablet's rotational orientation not being sensed through the pointing device, as it is through the shape of a regular mouse. So the grid of the tablet provides that orientation. That's not really sensed as you draw with the stylus while looking at the monitor. The angle of your movements is dependent upon the orientation of the tablet relative to the screen, rather than the movement of the pointing device relative to the screen.

Put that fuctionally back in the context of a mouse: You've just made it necessary to "correctly" rotate your desk under your computer, just to achieve something you consider a "more natural" arm movement.

With either scheme, you've decided to become married to your precious stylus. And you find yourself dissatisfied, and requesting that every software publisher add a feature that tries to treat the real-world horizontal/vertical orientation of the monitor pixels as if they are rotated when they're not.

Consider a wireless stylus which requires no tablet and is round, with no button or or other feature to determine its rotation. That's essentially a "pencil" equivalent to what turned out to be the most horribly-designed pointing device ever conceived: the origninal round mouse of the early G4 Macs. In other words, it's just a pencil-shaped mouse that works on any surface.

Now put a button on the side of the stylus like that on a Wacom stylus. If your index finger is on that button, you have a tactile rotational sense of which direction is up on your monitor; which is what the orientation of the tablet provides now.

You can use this stylus on any surface. That surface can be any shape, size, or orientation, just as your desk can be when using an ordinary mouse. If you want to hold that surface in your lap, just pick up a clipboard. But would that satisfy? No, because the monitor is still real-world horizontal when your particular "natural feeling" "sideways" movement is not.

So a software vendor complies, and develops who-knows-how-convoluted software routines to make the screen image act as if it's rotated to correspond to your particular "natural feeling" angle. You claim to be so happy because now you make what feels like a "natural" horizontal forearm movment, and it draws "horizontally" across the rotated display of the virtual page edge displayed in the program.

But move your forearm in your "natural feeling" upward direction to go select a menu command. The menu bars, the frame around the view of your software has not rotated to your "natural" angle. So how come users who sing the praise of this feature, and curse programs which don't provide it, don't at the same time complain loudly that the menus haven't rotated? (Could it be that they have found it necessary to make concession to the real world?)

Now....

Those of you married to tablets: Mount your LCD monitor on a back-side pivot and physically rotate the whole monitor. Suddenly, not only is the page display visually rotatable to your "natural" angle, but its menus rotate accordingly too. "Up" is "naturally up" whether you're drawing a cartoon blob stroke or selecting a menu command. Isn't that more representative of what you are trying achieve by demanding a fake "rotation" feature in every graphics program? Isn't that the real way to make your computer mimic the angle at which you are holding that tablet in your lap? Isn't that the functional and visual equivalent to rotating the "paper" on which you are scribbling with your "pencil"? And, egads, it works in every program you've got! With zero performance hit! It's just not as "cool" as having some artsy-tartsy make-me-feel-special feature built into the software.

Once again, the emperor has no clothes.

JET

JETalmage
Inspiring
September 25, 2010

James,

I like your pivot solution: the right accessory.


It'll never fly, though, because stylus devotees will then complain that the menus don't read in the real-world horizontal when they pull them down. We can't make senstive artsy types tilt their heads to read, any more than we can expect them to change the angle of their forearms when they draw. So they'll be all over the software vendors to provide a software fake that auto-senses the tilt of the monitor and adjusts all popups and dropdowns to compensate.

That's what we need: A sailboat clinometer on a monitor bezel, with a USB cable sending an "up-is-thataway" signal to the OS.

JET

JETalmage
Inspiring
September 25, 2010

Painter has been doing this since version 1.

I do not consider it of any particular value in a vector drawing program. A vector program works with objects, not pixels.  So you can already draw with a stylus at any "angle" you want.

What would be the functional advantage? You can set the Constrain Angle in Prefs. That effectively "rotates the grid." Any objects that are created based on horizontal/vertical behavior (shape primitives, text) thereafter abide by the Constrain setting. But with or without the Constrain angle altered, freehand tools (Brush, Pencil, Blob, whatever) already draw at the angle you are moving your pointing device. The only difference between this and the feature you think you want from raster imaging programs is that the page display (Artboard) doesn't display as rotated. So what? You can rotate the objects of your freehand sketch any time you want. Again, you are creating OBJECTS, not painting pixels. You don't have the problem inherent in raster programs of inability to easily select and rotate "things you paint" relative to the bounds of the raster image.

Look:

1. Set the Constrain angle to 15 degrees.

2. View>Hide Artboard.

3. View>Show Grid.

4. Rectangle Tool: Click. Enter dimensions corresponding to the Artboard size.

Now "paint" with your stylus. Create some text objects. Draw some LBOs.

5. Explain to me any significant functional difference.

JET

Kurt Gold
Community Expert
Community Expert
September 25, 2010

Being able to rotate the artboard can be useful in many situations. The most obvious is probably package design.

Imagine you've got a sophisticated layer structure with loads of locked and unlocked layers and/or objects, for example, and you want to visually examine the package at different angles on the fly (without having to go to Acrobat or another programme as a workaround and without having to release the locked objects).

The same may apply to certain map designs as well as to board game design, circuit diagrams, plant layouts etc.

The vector drawing programme Creaturehouse Expression (nowadays a Microsoft application) has had the ability to rotate the artboard from the beginning.

Reillet
New Participant
September 25, 2010

Nowadays it is more conceivable to do inking of artworks in a vector application.

Being able to do skeletal strokes and variable widths broadens the possible expressions.

Drawing in vector let you edit and fine tune your strokes at any time in the process.

The hand can do much better curves at a certain angle. It would be only convenient to be able to rotate the view on the fly. It would also mean less tweaking around with the nodes afterward.

It would see it as a step forward and a very valuable asset, other vector applications have already taken this route.

Of coarse this feature is oriented towards tablet input.

-Reillet

Reillet
New Participant
September 24, 2010

It would be a very useful feature to have though, especially for freehand brushstrokes.

Is this something we can expect in a future release?

Reillet

Inspiring
September 24, 2010

Reillet wrote:

It would be a very useful feature to have though, especially for freehand brushstrokes.

Is this something we can expect in a future release?

Reillet

Absolutely, I made an argument for this a while back in a feature request I will try again but with tools like the new eraser tool and blob brush and draw inside and bristle brushes this becomes more important as well perhaps some new types of tools to create hand drawn art.

The PMG Co
New Participant
May 5, 2014

It would be great to have this feature to work on type. It's really hard to set type upside down.

Inspiring
July 11, 2010

What makes you think you can?

The only program I know that does this is Photoshop!

The answer is you don't!

September 24, 2010

You can rotate the view in InDesign too... definitely a feature I'd love to see in AI as well.