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Participating Frequently
August 30, 2022
Question

Making zip head as 3D and export to obj. file

  • August 30, 2022
  • 2 replies
  • 1058 views

I tried making a ziphead for zippers in Illustrator 3D, but I can´t save alle part of the ziphead as an obj file.

Would be a big help making 3D fashion trim in Illustrator for use in CLO3D

 

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2 replies

Inspiring
August 31, 2022

if you only want sporadic use of 3D app maybe try Blender as its free. it's for visual work, but if you want to get into actual physical production then Rhino is a good App to try, great nodelling tools and as its has single purcahse (non subscription purchase) and also has a great fully functional trial period like 3 months or something crazy.

Participating Frequently
August 31, 2022

I've tried blender, but takes some time to get used to. Haven't tried with Rhino, but could be an idea to try. Know someone who use it for furniture design.

John Mensinger
Adobe Expert
August 30, 2022

Right, you can't export an actual 3D object because that's not what is created via Illustrator's 3D Effect. Illustrator only produces a 2D approximation of the object (capable of simulating 3D behavior while the effect is live), and there is none of the "manufacturable" data that accompanies true 3D object (files).

Participating Frequently
August 30, 2022

I was able to import single pieces of the ziphead to CLO3D and put them together, but it´s too many files to handle.

Monika Gause
Adobe Expert
August 30, 2022

Right, it's a lot of files and probably not convenient. In that case usinga 3D application would be better. I tried it just to check out what is possible. For the real stuff I would also prefer a 3D app.

 

This is built from parts created in Illustrator. Assembled in Substance Stager.