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Preserving Color Dodge Effect on Gradient

Participant ,
Jun 02, 2018 Jun 02, 2018

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Hello. I am working on this little project where I have these "stars" on a dark blue gradient background. I'm trying to preserve the Colour Dodge effect of the stars on the gradient background, so they keep their appearance and not change like in the picture below. Is there any way to achieve this?

Thank you.

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Adobe
Community Expert ,
Jun 02, 2018 Jun 02, 2018

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Try duplicating the glow object and give a blend mode for the top one and no blend for the one below changing opacity till you get it.

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Participant ,
Jun 02, 2018 Jun 02, 2018

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Hi. Thank you for replying. I tried to do what you said, reducing the transparency of the no-blend copy to 25% but I think I messed it up more.

I also tried playing with the "Isolate Blending" feature but it doesn't seem to do what I want.

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Participant ,
Jun 02, 2018 Jun 02, 2018

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I have played around with Illustrator more and I understand that this is more complicated than I thought. Trying a different approach.

Is it possible to somehow hide the 3 small blue squares but preserve the fading blending effect the stars have on them? My objective is to preserve the intensity of the stars equally in the bright and dark blue fields.

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Community Expert ,
Jun 02, 2018 Jun 02, 2018

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why don't you make the gradient into transparency on the stars?

I don't wuite understand the approach. I also don't understand what exactly you are tryinf to achieve there. The result of blend modes is always affected by both the background and the object color.

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Participant ,
Jun 02, 2018 Jun 02, 2018

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Thanks for the reply. I simply want the stars to look the same, both on the light and on the dark backgrounds. To illustrate the problem further, in the picture below, as you can see, the stars are the same, but the darker the background the more different the same star becomes. I'm just looking for a way to preserve the look and "intensity" of the star, no matter what background it's on.

I tried changing the opacity of the star's gradient from opaque white to transparent, but it doesn't make any difference. Maybe approaching this whole issue by the Color Dodge method is not what I should've done? Would be very thankful for further advice.

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Community Expert ,
Jun 02, 2018 Jun 02, 2018

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Try a Hard Light blend mode

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Community Expert ,
Jun 03, 2018 Jun 03, 2018

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  wrote

Maybe approaching this whole issue by the Color Dodge method is not what I should've done? Would be very thankful for further advice.

Try what Monika suggested without a blend mode; just a gradient ending transparent.

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Participant ,
Jun 03, 2018 Jun 03, 2018

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LATEST

Thank you for all your suggestions and tips. After experimenting during the night, I decided to change the tactic. The Color Dodge will never work, no matter what's changed. The glows are now a simple gradient, as Monika Gause​​ suggested, flowing from white to bright blue and to transparent, with a blend mode set to 'Screen'. Of course it doesn't look as realistic as the 'Color Dodge' glow but still, it keeps the glow constant on the gradient background.

Cheers!

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