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Everytime I try turning a vector shape into a textured rasture in Illustrator using the Photoshop Effects, I always get unwanted white pixels around the border that ruin the image, especially when I have several closed shapes coming together to form a mountain and all I can see are white pixels splotted between the closed shapes. There also seem to be absolutely no getting around the default white pixels while adjusting the effects.
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You could try and open Effects > Document Raster effects settings and turn on the Clipping mask option and see if that improves it.
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It does not, The problem is coming from inside the original Vector outline. I appreciate the help.
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THen your only chance is to enlarge the object (use offset path for that) and then apply the original shape as a clipping mask
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Are all effects have the same effect of white pixels? Which one you try?
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I have tried several textures including Craquelure and Grain. Mostly Craquelure because that is the most rocky-texture, But I've used Grain to create a grassy texture and I got the same problem.
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for me it works fine. Not sure but try to reset preferences.
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I am afraid you cannot avoid those artefacts. You could try to copy the path without the effects, use a small negative offset path and use it as a clipping mask. Edit: I see Monika already suggested that.
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May be GPU preview switching on/off can help?