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Generative fill / expand not blending

New Here ,
Dec 14, 2023 Dec 14, 2023

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With the latest update of PS, I am seeing a clear line on my canvas when attempting to generative fill or expand the edges. I'm using Mac OS 12.6.8. I know this was a known issue back in August. Wondering if anyone else is experiencing this again? 

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Community Expert ,
Dec 15, 2023 Dec 15, 2023

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Go to Photoshop Help Menu/System Info and copy/paste details in a reply. Post only once as the system takes time to process the large amount of data.

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New Here ,
Jul 18, 2024 Jul 18, 2024

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LATEST

I'm having the same issue.

 

 

Adobe Photoshop Version: 25.9.1 20240610.r.626 e3aae35 x64
Number of Launches: 108
Operating System: Windows 10 64-bit
Version: 10 6.2.9200.3880
System architecture: Intel CPU Family:6, Model:14, Stepping:10 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 6
Logical processor count: 12
Processor speed: 2208 MHz
Built-in memory: 16228 MB
Free memory: 10392 MB
Memory available to Photoshop: 11958 MB
Memory used by Photoshop: 70 %
Crash Handler: Adobe
DCX Version: 7.13.2
SAM SDK Version: 7.7.0-fio
ACP.local Status:
- SDK Version: 3.4.0
- Core Sync Status: Reachable and compatible
- Core Sync Running: 7.2.0.58
- Min Core Sync Required: 4.3.66.28
Live Edit Client SDK Version: 4.0.4
Open Color IO version: 2.3.2
C2PA library version: adobe_c2pa/0.9.3 c2pa-rs/0.31.0
NGL Version: 1.37.0.8
Chalkboard: Disabled.
D3D12Warp renderer: Disabled.
Alias Layers: Disabled.
Highbeam: Enabled.
Wintab Digitizer Services
Spec Version 1.4
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Num Devices 0
Image tile size: 1024K
Image cache levels: 4
Font Preview: Medium
HarfBuzz Version: 7.3.0
TextEngine: Unified Text Engine
======= GPU
Native API stable: True
OpenGL API stable: True
OpenCL API stable: True
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useGPU: 1
useOpenCL: 1
isGPUCapable: 1
isGPUAllowed: 1
GPUName: NVIDIA GeForce GTX 1070 with Max-Q Design
GPUVendor: NVIDIA
NVIDIA GeForce GTX 1070 with Max-Q Design NVIDIA_GEFORCE_GTX_1070, NVIDIA
Intel(R) UHD Graphics 630 INTEL_UHD_GRAPHICS_630, INTEL
IsNativeGPUCapable: 1
IsOpenGLGPUCapable: 1
IsOpenCLGPUCapable: 1
HasSufficientRAM: 1
GPU accessible RAM: 8,075 MB
Required GPU accessible RAM: 1,500 MB
UseGraphicsProcessorChecked: 1
UseOpenCLChecked: 1
Windows remote desktop: 0
Windows available feature level: 12.1
Windows required feature level: 12.0
Windows has required feature level: 1
Display: 1
Display Bounds: (0, 0) -> (1920, 1080)
Display scale: 1.25
Display Type: SDR
------- Sniffer output
[0 ms]
Launch GPUSnifferThread

[0 ms]
Start RunAllAPIs

[0 ms]
"C:\Program Files\Adobe\Adobe Photoshop 2024\sniffer.exe" -baseTimeMS=8860132 -comment=Photoshop Version: Adobe Photoshop 25.9.1 20240610.r.626 e3aae35 x64

[1 ms]
Start GetSnifferResult

[4286 ms]
Start sniffer 2024-07-17 16:58:07
# Photoshop Version: Adobe Photoshop 25.9.1 20240610.r.626 e3aae35 x64
C:\Program Files\Adobe\Adobe Photoshop 2024\sniffer.exe -baseTimeMS=8860132 -comment=Photoshop Version: Adobe Photoshop 25.9.1 20240610.r.626 e3aae35 x64

{120 ms}
Start platform native
# displays: 1
Display 0
Display: \\.\DISPLAY1
Main: TRUE
Built in: FALSE
Stereo: FALSE
Bounds: (0, 0) -> (1,920, 1,080)
Dimensions: (1,920 1,080)
Display scale: 1.25
Physical size: (0 0)
Pixel size: (0 0)
Dynamic range: (0 1)
Attached Device: (DeviceID name=NVIDIA GeForce GTX 1070 with Max-Q Design index=0)

# devices: 2
Device 0
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# attached displays: 1
\\.\DISPLAY1
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API version: 12.0 (12.0)
Device version: 12.0 (12.0)
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Driver version: 31.0.15.4633
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Device 1
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GPU accessible RAM: 8,636 MB
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API version: 12.0 (12.0)
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Vendor name: INTEL
Model: INTEL_UHD_GRAPHICS_630
Driver date: 2022-07-19 000000.000000-000
Driver age: 24 months
Driver version: 31.0.101.2111
Supports UMA: SUPPORTED
D3D-ID: 16027
End platform native
{557 ms}

{557 ms}
Start platform OpenGL
# displays: 1
Display 0
Display: \\.\DISPLAY1
Main: TRUE
Built in: FALSE
Stereo: FALSE
Bounds: (0, 0) -> (1,920, 1,080)

 

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Explorer ,
Apr 03, 2024 Apr 03, 2024

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I am having this same issue but it doesn't seem to happen every time. What I've been doing is flattening the image once generated then lasso the line and either generative fill the line or content aware fill. Could also try clone stamp? Hope it gets fixed soon!

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Community Beginner ,
Apr 03, 2024 Apr 03, 2024

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It seems to be reproducible and more noticeable when applying gen fill on top of a dark section with a good bit of grain (see first image), as if it also has an underlying issue of matching the grain pattern. Second image shows it more pronounced due to editing, for example sake. Third image showing a lighter background will less noise, barely noticeable.

image.pngScreenshot 2024-04-03 142115.png

 

Screenshot 2024-04-03 142450.png

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Community Expert ,
Apr 03, 2024 Apr 03, 2024

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@Dev29339764b0a4 how large is the area you are selecting for Gen Fill?

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Community Beginner ,
Apr 04, 2024 Apr 04, 2024

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Various sizes. First screenshot is a 2" by 2" square, empty prompt, second is 2" by 9". "tree prompt".
seems it's mostly reproducible / visible in dark / grainy photos.

Dev29339764b0a4_2-1712238122467.png

Dev29339764b0a4_3-1712238225474.png

Dev29339764b0a4_5-1712238482287.png

fresco filter for emphasis AFTER flattening.

Dev29339764b0a4_4-1712238467626.png

 

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Community Expert ,
Apr 04, 2024 Apr 04, 2024

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inches do not mean anything. What are the pixel dimensions? Or at least give the resolution as well so we can calculate pixels.

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Community Beginner ,
Apr 04, 2024 Apr 04, 2024

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I've included some image size examples below where I've seen it occur on a 100 x 200 selection in the middle of the image, however I encourage you to test it yourself on a dark image with grain. I suspect you will have the same results regardless of size, unless small enough where the grain is no longer visible.

 

Dev29339764b0a4_4-1712245404424.png

 

Dev29339764b0a4_0-1712244838695.png

Dev29339764b0a4_1-1712244921324.png

Dev29339764b0a4_3-1712245166865.png

 

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