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Known Participant
July 31, 2020
Question

Animating mesh Photoshop 3D

  • July 31, 2020
  • 4 replies
  • 1964 views

I am animating a 3D model using the motion timeline in Photoshop. I am just rotating the 3D model in the scene, the only way to do this is with keyframing the 3D meshes component.

 

The object rotates when viewed in timeline but when I render the video it does not rotate.

 

However, if I exort it as an animated gif it does rotate.

 

Does anyone know a work around for this bug?

This topic has been closed for replies.

4 replies

Ussnorway7605025
Legend
August 2, 2020

 

It is only a small rotation but I have been having trouble with animating meshes for some time

 

just got home last night

  • I see clipping at the arms where they go into the side of the body... you can adjust that from the ui

  • I would also move the background mesh to its own layer or increase the wall size so you don't see the edges when the camera spins (shadows vs extra Ram | rendor time)
  • I am not seeing this head error or any issue with the camera spin at my end... perhaps others get different results?

 

I'm with Dave that Blender is the best [free] option around right now

Known Participant
August 2, 2020

Thank you for taking the time to look at the file, I was at the same stage. I am going to take Dave's advice and give up on Photoshop. Thanks for your help/

davescm
Community Expert
Community Expert
August 1, 2020

Fact is that 3D in Photoshop is buggy and has been getting steadily worse over recent releases, to the extent where I would no longer recommend Photoshop for 3D work. Those bugs affect materials, rendering, keyframes, UVs.

 

For your particular issue, try saving the file, close and  reopen it and check the keyframes. Some may have vanished. Try re-adding those and resave, close and re-open. Repeat until all keyframes stick and only then try rendering.

 

A better solution is to use Blender 3D. Almost all items can be keyframed and rendering is both faster and more accurate. You can bring the rendered output back to Photoshop either as a simple 8 or 16 bit 2D rendered image layer, or as a complete set of 32 bit render layers and masks, which you can combine using blend modes in Photoshop.

 

3D has always been an add on to Photoshop. Most 3D development by Adobe has gone into Dimension, with the increasing bugs in Photoshop being largely ignored. I love using Photoshop, it is excellent for 2D compositing, but for working in 3D - no.

 

Dave

 

 

Known Participant
August 1, 2020

Fair enough, I will stop defending it and will get back on Blender.

Ussnorway7605025
Legend
July 31, 2020

 

Does anyone know a work around for this bug?

there are so many possible causes that we can't really help unless you share the file

 

p.s, Photoshop is the wrong tool for this job... Windows users should try Iclone but there are cheeper software around that can do some things almost as good as Iclone... almost anything is better than Photoshop for this task

Known Participant
July 31, 2020

Thanks but I rendered the 3D model and now the file is 100MB.

 

Why is Photoshop the wrong tool? They have added 3D motion captures to Photoshop 3D functionality, they are trying to make Photoshop a 3D tool.

 

There is no other Adobe product that can do this so I am disappointed to hear that I have to use outside tools.

PECourtejoie
Community Expert
Community Expert
July 31, 2020

Hi, After Effects and its Cinema 4D integration might be an Adobe venue to explore...

JJMack
Community Expert
Community Expert
July 31, 2020
JJMack
Known Participant
July 31, 2020

Are you able to upload the PSD for this object so I can see if it works on my machine?

JJMack
Community Expert
Community Expert
July 31, 2020

The PSD document has a 2:1 Aspect ratio. Three layers Background Milkey Way. Above that an Earth Image above that a clouds image. Two Sphere 3D Objects were created using the top two layer Photoshop Preset mesh Sphere.  Bump Maps and Opacity maps were added  then the two 3D sphere layer were merged into a single 3d Layer and the Clouds sphere expanded.  A video time line was created and I animated the two sphere  meshes with rotation key frame. The rotation was in the same direction for the earth and clouds but the rate of rotation differed. I then rendered the MP4.  Uploading the PSD would just give you a working animation.  You need to do it processing correctly. Having a working example is not going to help you the steps have been done.  It would not show anything about the steps done or the order of steps.  See if you can follow the steps I outlined here.

JJMack