OpenGL error rises from the dead ... again!
- November 7, 2021
- 1 reply
- 449 views
Unfortunately, I have a brand new iMac (M1 chip) and newly installed Photoshop - nothing was installed from a backup - and everything was working fine. Until I installed the newest PS update (v 23.0). PS crashed once after that install, and immediately after a restart, trying to use the Rotate tool (which I'm highly dependant on) triggered the dreaded 'Could not complete your request because it only works with OpenGL enabled document windows'.
This occurred on my older iMac, and was ultimately fixed by an update to MacOS, but I have no idea when that might happen this time, or if that's even the culprit. I'll post this separately to see if anyone has any thoughts. It's *very* difficult for me to do detailed reconstruction work without being able to rotate.
1. Version of PS: 23.0
2. macOS Monterey 12.0.1
3. Any attempt to use the Rotate tool will cause this error to appear: 'Could not complete your request because it only works with OpenGL enabled document windows'
4. Expected result: being able to use the Rotate tool to rotate the canvas. Actual result: just the error message, no ability to rotate canvas.
This seems to happen to people a lot, and it's something to do with PS versions and macOS versions conflicting with one another. What's surprising is that this is a brand new iMac. I do a ton of historical sculpture restoration work (including restoration of polychromy), and I use the rotate tool constantly. It's very difficult to do the detail work without rotating the canvas. HELP.
