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Participant
January 10, 2019
Answered

Render lightning effect - outcome is always black

  • January 10, 2019
  • 2 replies
  • 725 views

The effect looks good in a separate layer, but when exporting to a jpeg, the outcome is always a black picture.

Even when I try to make the effect on a merged layer in a new psd-document, it all looks good, but when I try to move it back to the original file (not exporting, just moving), then again the layer becomes black.

I have the latest update of the program, and the computer performance should be more than enough.

Adobe Photoshop Version: 20.0.1 20181029.r.41 2018/010/29: 1197484  x64

Number of Launches: 240

Operating System: Windows 10 64-bit

Version: 10 or greater 10.0.17134.1

System architecture: Intel CPU Family:6, Model:14, Stepping:3 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading

Physical processor count: 4

Logical processor count: 8

Processor speed: 3504 MHz

Built-in memory: 24497 MB

Free memory: 15922 MB

Memory available to Photoshop: 22425 MB

Memory used by Photoshop: 71 %

Alias Layers: Disabled.

Modifier Palette: Enabled.

Highbeam: Enabled.

Image tile size: 1024K

Image cache levels: 4

Font Preview: Medium

TextComposer: Latin

Display: 1

Display Bounds: top=0, left=0, bottom=1080, right=1920

Display: 2

Display Bounds: top=86, left=-1680, bottom=1136, right=0

OpenGL Drawing: Enabled.

OpenGL Allow Old GPUs: Not Detected.

OpenGL Drawing Mode: Advanced

OpenGL Allow Normal Mode: True.

OpenGL Allow Advanced Mode: True.

AIFCoreInitialized=1

AIFOGLInitialized=1

OGLContextCreated=1

NumGLGPUs=1

NumCLGPUs=1

NumNativeGPUs=0

glgpu[0].GLVersion="4.1"

glgpu[0].IsIntegratedGLGPU=0

glgpu[0].GLMemoryMB=4096

glgpu[0].GLName="NVIDIA Quadro M2000"

glgpu[0].GLVendor="NVIDIA Corporation"

glgpu[0].GLVendorID=4318

glgpu[0].GLDriverVersion="23.21.13.9174"

glgpu[0].GLRectTextureSize=16384

glgpu[0].GLRenderer="Quadro M2000/PCIe/SSE2"

glgpu[0].GLRendererID=5168

glgpu[0].HasGLNPOTSupport=1

glgpu[0].GLDriver="C:\WINDOWS\System32\DriverStore\FileRepository\nvwu.inf_amd64_ecdec863aebcccbe\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvwu.inf_amd64_ecdec863aebcccbe\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvwu.inf_amd64_ecdec863aebcccbe\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvwu.inf_amd64_ecdec863aebcccbe\nvldumdx.dll"

glgpu[0].GLDriverDate="20180604000000.000000-000"

glgpu[0].CanCompileProgramGLSL=1

glgpu[0].GLFrameBufferOK=1

glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.60 NVIDIA"

This topic has been closed for replies.
Correct answer

Hi

Try converting the layer to a smart object before applying the Lighting Effect

2 replies

gener7
Community Expert
Community Expert
January 11, 2019

Your drivers seem to be out of date: 20180604

See if getting the latest will help: Download Drivers | NVIDIA

January 11, 2019

Hi Gene

I can reproduce what's happening and I have my GPU drivers up to date

After applying Lighting Effect

Then save as jpeg, image turns black

Converting the layer to a smart object before applying the Lighting Effects fixes it

January 15, 2019

This bug has been reported as fixed in the just released 20.0.2

Fixed issues in Adobe Photoshop CC

Gene


Just tested and it is fixed

Correct answer
January 11, 2019

Hi

Try converting the layer to a smart object before applying the Lighting Effect

Participant
January 11, 2019

Thanks. It helps.