Usecase: you export an equirectangualar panorama e.g. from Midjourney to Photoshop and want to create a seamless entire 360 sphere out of it. You want to blend in both edges in each other or want to create AI input in the picture: currently it does not blend in the actual layer but creates another layer above that is not attached to the sphere.
It would be great if I can use the generative fill in the 3D view and this fill stays attached to the panoramic sphere.
3D creation will be an very important topic here -> e.g. for using this as HDRI backdrop in Unreal Engine
Photoshop should be THE tool for that.
Best,
Markus