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Disabling anti-aliasing for shape/path vector objects

Contributor ,
Jul 07, 2023 Jul 07, 2023

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Suggestion: anti-aliased checkbox for vertex paths and shapes.

 

I want to draw a Shape, eg a star, with hard pixellated edges, while keeping it in vector form.

 

As far as I can tell, the only way to draw a star with hard pixellated edges is to rasterize it by:

- drawing the shape as Pixels (anti-alias checkbox at the top)

- using Make Selection (anti-aliased checkbox in popup dialog)

- stroking the vector shape with the pencil tool

 

But I don't want to rasterize. I want to keep my shape as a vector path, so I can edit vertices later without loss of quality. There are other layers in the file that must be aliased; only this one needs to be pixellated. It will be used for a hard-edged Unity mask, so I need to see exactly where the pixels will be on or off once it is cut up and layered with a border and other elements in Unity.

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3 Comments
Community Expert ,
Jul 07, 2023 Jul 07, 2023

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Hi @Sarah Northway you can do this already in current versions of Photoshop using the vector tools.

Below is a star created using the Polygon Vector tool and setting options.

Its vector and remains editable.

Screenshot 2023-07-07 at 2.34.52 PM.png

Screenshot 2023-07-07 at 2.34.58 PM.png

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Contributor ,
Jul 07, 2023 Jul 07, 2023

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I'm sorry @kevin stohlmeyer but either I don't understand your solution or you don't understand my problem. I can't tell from your attachment whether the diagonal edges are aliased or not, and I don't see a setting that indicates anything but the default (anti-aliased). To be clear, I want opaque aliased edges:
good (aliased)good (aliased)

 

NOT the default soft semitransparent anti-aliased ones:


bad (anti-aliased)bad (anti-aliased)

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Community Expert ,
Jul 07, 2023 Jul 07, 2023

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I got you now @Sarah Northway so drawing with the vector shape tool only gets you part-way. You still want to have a hard edged aliased edge for that editable vector layer.

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