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Changing the VR pov after a cut

New Here ,
May 10, 2024 May 10, 2024

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Hi! I'm making a VR project with a lot of different videos and cuts. I already now how to change the start orientation using Sphere rotation, but I want , after a cut when I go to a different scene, that the player faces a specific direction, independently of where they were watching in the previous scene. Is there anyway to do that?

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Community Expert ,
May 12, 2024 May 12, 2024

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Since your viewer can effectively look in any direction, there is no way to force them to look in any direction mid-way through your video. If this was an interactive environment, like a VR game engine then you could force a viewer orientation; but since your edit is a single video stream in Premiere this isn't possible without some sort of bespoke/specialised VR player.

Your best bet is to subtly encourage the viewer to look in a particular direction with maybe some sort of transition that fades out parts of the picture that you don't want them to look at so it encourages them to look a certain direction.

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