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Color Checker Chart for Premier Pro Plugin WOW!

Engaged ,
Mar 30, 2018 Mar 30, 2018

I don't know if anyone else here has seen this. MBR Color Corrector 2  It's a color checker chart plugin for Premiere Pro CC 2018 and lower. Just stumbled upon it. I tried the free trial and it works. You can even change the colors on the chart if you have a different one. This is going to be easier than having to export an XML file and import into Resolve.

Free version also only supports 8 bits per channel but I'm not sure what that means when Premiere automatically up converts to 32 bit.

But I also think buying this is worth it. 

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correct answers 1 Correct answer

LEGEND , Jan 29, 2024 Jan 29, 2024

I work for/with/teach pro colorists, and have used the 'auto' from chip chart in Resolve as well as via plugin in Premiere. I find both pretty ... limited, perhaps?

 

And I'm also well aware of the limitations of LUTs, called by colorists "the dumbest math out there" because they aren't math, just static lookup tables. Pixels with X data become Y. With a limited number of 'sample points' to the 'cube'. Even one with 64 'points' isn't that precise a tool.

 

So they can be made to work for some things

...
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New Here ,
Jan 29, 2024 Jan 29, 2024

Bit of a newbie here - BUT - I think the full paid version has the ability to export a lut. Is it possible to generate a lut and just place that onto an adjustment layer for all clips shot in the same lighting conditions? guessing that will ease up the processing power considerably. 

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LEGEND ,
Jan 29, 2024 Jan 29, 2024

I work for/with/teach pro colorists, and have used the 'auto' from chip chart in Resolve as well as via plugin in Premiere. I find both pretty ... limited, perhaps?

 

And I'm also well aware of the limitations of LUTs, called by colorists "the dumbest math out there" because they aren't math, just static lookup tables. Pixels with X data become Y. With a limited number of 'sample points' to the 'cube'. Even one with 64 'points' isn't that precise a tool.

 

So they can be made to work for some things ... but ... need to be used carefully, and ... only after you test them to find where they break your media. Because realistically, nearly all LUTs do have 'fail points'. When you know what they are, you know when and how to use them. If you don't ... well, I don't like working in the Unknown Alligator Pool.

 

As 'stacking' LUTs upon each other really pusher you toward the alligator pool, I avoid that if at all possible.

 

In Premiere, I do highly recommend using chip charts to bring cameras to as close to similar contrast and hue response as possible. But not normally via a LUT.

 

  • Bring up the clip with a properly shot chip chart on a sequence.
  • Do normal WB work.
  • Use Black, White, and gray to set the tonal shape.
  • In Hue v Hue, select a color and move to the appropriate color vector in the Vectorscope.
  • In Hue v Sat, move to about halfway between the center and the outer limit/box area. NEVER to the outer box!

Now save that as a Lumetri Preset, named for the camera/chart and maybe even lighting.

 

Any time you have that camera again in a project, select all the images in the Project panel, and drag/drop that preset onto them.

 

You may need to reset the WB on some of the clips, which is quick enough to do ... bring them up in the Source monitor, while in the Color workspace, and see to it that Lumetri instance is showing  that instance, redo the WB setting.

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New Here ,
Jan 30, 2024 Jan 30, 2024

Amazing - thanks for the reply!

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New Here ,
Mar 04, 2025 Mar 04, 2025

Hello fellow filmmaker, did you manage to purchase the Full version or are you using the trail version of this software?

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New Here ,
Mar 12, 2025 Mar 12, 2025
LATEST

Unfortunately, I can only use the trial version since the purchase link for the full version seems to be offline on his site. I've tried reaching out to him via email several times, but I haven't gotten a response. Are you using the full version?

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