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Default sequence preset for XML import?

Advisor ,
Feb 23, 2017 Feb 23, 2017

Importing XMLs from Resolve create a Sony XDCam sequence. Which is a shame as the material is ProRes.

Seems like that is an Adobe default - is there a setting to change the 'default' sequence preset?

I'm trying to get a rendered XML export from Resolve to appear in Premiere Pro and not need rendering (there are other issues where Resolve adds a unity opacity keyframe at the top of every clip and a unity crop effect to every clip).

Thanks

919
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LEGEND ,
Feb 23, 2017 Feb 23, 2017

The sequence preset doesn't really matter all that much, as long as the specs match.  And you don't need to render anything unless it just won't play back in real time, in which case the sequence preset isn't the issue.

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Advisor ,
Feb 23, 2017 Feb 23, 2017

Thanks Jim

Firstly my delivery is tight, so I have my 'previews' set to my delivery codec, render the timeline as I go and then 'use previews' as I export. (i.e. I'd rather pay the render hit as I go, than have that be an unknown quantity at the end).

To that end the default MPEG previews are no use to me (my final deliverable is either ProRes in QuickTime or AVCI in OP1a MXF).

Secondly, and I see you are active on the Resolve forums, so you may be able to help, I'm roundtripping via Resolve for the grade.

I'm rendering the grade from Resolve, in my delivery codec, as an XML of individual clips for flexibility. Then open the resulting timeline & copy/paste onto my master timeline, under the graphics layers.

Before the copy/paste I am trying to ensure that I'll minimise any PPro render time - and the easiest way to do that is to see no yellow bar on the xml timeline.

Even after I set the delivery codec manually for the xml timeline, AND remove the opacity key frame and crop effect that Resolve adds to every clip (so fx icon is grey) - the yellow bar is still there, indicating a mismatch - and thus more render time.

I have a support ticket open with Blackmagic about this, but appreciate your thoughts.

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LEGEND ,
Feb 24, 2017 Feb 24, 2017

I'd rather pay the render hit as I go, than have that be an unknown quantity at the end

There's nothing inherently wrong with that work flow, but the overall time will generally be the same whether you render first or not.  So if you find it cumbersome to be changing the preview codec all time, you might consider changing the work flow.  You shouldn't see any significant time hits.

My one and only experience between PP and Resolve was unsatisfactory, so I changed my method of interaction.  I now start with the basic color correction in Resolve on all media first, exporting out Cineform files for editing in PP, where it stays through delivery.

The red and yellow bars over the sequence won't determine export times.  Those bars are no more than a guess by PP on whether or not the sequence will play back in real time.

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Advisor ,
Feb 25, 2017 Feb 25, 2017

Thanks Jim

But I assume the red/yellow bar does indicate a render will be required for export though (rather than just being a copy)?

its also a good indication that clip is not at 'unity' - easier than the little fx icons on the clips (although they are v useful too).

I often do jobs where I edit the last shot in during the commercial break before the sequence airs so I absolutely have to take the render hit early if I want to make air!

In multicam interviews I pregrade the cameras in Resolve, but don't export - but use remote versions so the xml of the edit from PPro has the one ligh. Then just add versions where lighting changes - also starting to use Fusion for grot removal work. It's all a powerful set of tools for the £.

Roundtripping is not too bad - I've been able to switch back and render an upgraded grade for single shots and they are replaced in the PP timeline. Living by the sword, I know...

Thanks for the help

Trevor

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LEGEND ,
Feb 25, 2017 Feb 25, 2017
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I assume the red/yellow bar does indicate a render will be required for export though

It does not.  Like I said, that's no more than a guess by PP regarding real time playback.  Red and yellow have no impact on export times or quality.

I've no idea what you mean by unity here.

You're editing while broadcasting?!  That's crazy.

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