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So recently I've been importing clips from a voice software called eleven labs. If I import under 2 clips, Adobe pro works perfectly, but the second I do over 3 it glitches out.
Are you converting the files yo udownload from ElevenLabs to .wav before importing them into Premiere?
We've also been using elevenlabs and found that a best practice is to convert the mp3 files downloaded from the platform to wav as that's a native audio codec Premiere can understand.
Whenever I've worked with mp3 files in Premiere, the software treats these clips erratically (i.e. not showing the wave file, weird glitchy noises on playback, etc.).
Pro Tip: Set up a "watch folder" in Media Encoder
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Are you converting the files yo udownload from ElevenLabs to .wav before importing them into Premiere?
We've also been using elevenlabs and found that a best practice is to convert the mp3 files downloaded from the platform to wav as that's a native audio codec Premiere can understand.
Whenever I've worked with mp3 files in Premiere, the software treats these clips erratically (i.e. not showing the wave file, weird glitchy noises on playback, etc.).
Pro Tip: Set up a "watch folder" in Media Encoder to convert any files in there to .wav.
Now, whenever you download a .mp3 file from ElevenLabs into that folder, Media Encoder will automatically create a .wav version of the file. Take that .wav version and import it into your project.
Hope this helps!
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I'm downloading WAV files from Elevenlabs and having a random popping issue with playback and exported audio. The files are 44100/16bit WAV. I tried transcoding them to 48000/32bit-float, which is what my system defaults to for the project. The transcoded files are clean, even in the source monitor, but still play back in the sequence and export with pops scattered throughout.
... As I was typing that I had a though... It must be the sequence settings. The sequence was set to 48000, matching everhing else, which should be fine but wasn't so I bumped it up to 96000, twice the source and system rate. There's still those random pops but a lot fewer of them.
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I'm going to say @jondrometa has the right idea.
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Agreed, and...
PPro definitely understands .mp3 files as 'native audio codec' files, just as it does .wav files. It's just that, in production, mp3 files vary wildly, depending on how (and with what tools) they were written, compared to the relatively more homogenous world of .wav files.
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