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Footage gets overexposed after importing into project

Community Beginner ,
Nov 10, 2021 Nov 10, 2021

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Hey community,

after importing a .MOV file to my premiere project it gets overexposed right away. When I playback the native file in the finder, everything looks alright. Picture one: File on harddrive. Picture two: File in premiere.

No filters are applied on the clip or timeline. I tried importing the footage to a brand new project. Nothing changed.  I even get the same results,  when rendering the clip to my hardrive. I'm using MacOS 12.0.1 (21A559). Premiere is version 22.0.0 Build 169. Working on a MacBook Pro 16" 2019. No external screens are connected. You can download the sample file here https://we.tl/t-8Zy0IQCRzO

I can't edit the video because everything looks burned out.

Thank you all for the support.

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Editing , Export , Formats , Import

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New Here ,
Nov 11, 2021 Nov 11, 2021

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I'm seeing the same thing, with the same specs. Tried a bunch of things with no success.

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Community Beginner ,
Aug 17, 2022 Aug 17, 2022

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had the same issue and was able to troubleshoot it.  It's because you are on an intel mac and that and newer versions of Premiere are written for the m1 chip.  It's messed up on Adobe's part that they have not fixed this issue.   Import that same footage into Premiere 2021 and see if that fixes it.  It will.   

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Community Expert ,
Nov 11, 2021 Nov 11, 2021

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LEGEND ,
Nov 11, 2021 Nov 11, 2021

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They added both new color management settings for clips in a bin and for sequences plus new default behavior with recognized DSLR log types from some Canon, Sony, and Panasonic cameras especially.

 

So you have to check what color space the clip is 'seen' as by Pr in the clip properties. And you need to check what color space settings are used on the timeline in the Seqeunce settings dialog.

 

And as they used the manufacturer's log data as their model, some users (especiallly depending on how they exposed the media in-cam) can get rather bright images to start with from the default normalization.

 

Neil

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Community Beginner ,
Nov 12, 2021 Nov 12, 2021

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Hello Neil, the problem seems to be deeper. The footage is even overexposed when I play it back in the queue monitor before dragging the clip into a sequence.

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Community Expert ,
Nov 12, 2021 Nov 12, 2021

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quote

The footage is even overexposed when I play it back in the queue monitor before dragging the clip into a sequence.


By @Pavelito

 

  • Right-click on the media file in the Project panel.
  • Select Modify > Interpret Footage.
  • Under Color Management, set Color Space Override to Rec. 709 & click OK.

 

FAQ: How to fix saturated/over-exposed HLG clips i... - Adobe Support Community - 12489252

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Community Beginner ,
Nov 12, 2021 Nov 12, 2021

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That doesn't work. My footage looks very greenish and desaturated now. It has nothing to do with the original look of the raw file. I need the exact same look from the raw file in premiere. Overwriting to Rec 709 changes the footage again.

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New Here ,
Jul 02, 2022 Jul 02, 2022

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Same. Did you ever figure this out?

 

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LEGEND ,
Jul 02, 2022 Jul 02, 2022

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You have to make sure the color space of the file matches your timeline. Have you done that?

 

Check the properties for the clip ... if it's HLG or other HDR then if you want to work it in an SDR/Rec.709 timeline, you need to use the new color management controls in Modify/Interpret Footage.

 

So ... what's the color space of the clip? What device ... camera, phone, whatever, produced the file?

 

And what is your sequence CM set to? Without that information, it's all guessing.

 

Neil

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New Here ,
Feb 14, 2023 Feb 14, 2023

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this is actually worked in my case not sure why the system does that? but thanks!

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Community Expert ,
Feb 14, 2023 Feb 14, 2023

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quote

this is actually worked in my case not sure why the system does that? but thanks!


By @christopherr57409466

 

Everything is explained in this video by Carl Soule at Adobe: Premiere Pro V22 - Understanding Color Spaces, HDR, and what that might mean to you - YouTube

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New Here ,
Oct 20, 2023 Oct 20, 2023

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this fixed my issue thank you so much!

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LEGEND ,
Oct 20, 2023 Oct 20, 2023

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LATEST

The 24.x series puts all of the color management (CM) controls in one place ... Color Workspace, Lumetri panel, the new Settings tab.

 

There are a lot of behavioral changes in this version. Some of the things we had to do before, like setting ALL HLG or PQ HDR clips to Override-to-Rec.709 prior to use on an SDR/Rec.709 sequence ... aren't necessarily necessary now.

 

With the new behaviours for combined Project setting "auto-detectlog" and sequence setting for "auto-tonemapping" much HDR media can be remapped for SDR work simply by having those two settings 'on'.

 

But not all clips seem to behave correctly, even for media types Pr is supposed to recognize. And some mediat types aren't yet given a built-in setup. So ... manual control of clip, sequence, and export CM things can still be useful if not at times necessary.

 

Something we all seem to need to know these days.

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Community Beginner ,
Aug 17, 2022 Aug 17, 2022

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The issue is actually that version of Premiere is written for the m1 chip and not intel chips.  If the same footage was imported into Premiere 2021 or older versions it would display correctly.  It's a bug with Premiere 2022 running on intel macs.

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New Here ,
Sep 29, 2022 Sep 29, 2022

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Same issue here on an M1 chip…

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LEGEND ,
Sep 29, 2022 Sep 29, 2022

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"Same here on an M1 chip..."

 

Describe exactly what you're seeing ... with what media, created by what, in what color space? Is it log-encoded?

 

And have you gone to the Project panel and done due diligence with the new user color management controls for those clips?

 

Neil

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LEGEND ,
Sep 29, 2022 Sep 29, 2022

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Wrong.

 

The 2021 version has the old color system and defaults, based on hard-codec Rec.709. The 2022 version for all platforms has a completely rebuilt color system and defaults and controls.

 

That's the reason for the difference between 2021 and 2022 ... not that it's not coded for your chip.

 

And note, the devs are a heavily Mac-based crowd running all era of Macs possible. And passionate eiditors personally using the app. So if it was on "all" chips like yours, they'd have been getting that behavior on all their personal work and their work as a dev.

 

Is there an issue on some rigs? Yup. Not nearly universal though. And that of course is always the fun part of troubleshooting.

 

Neil

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New Here ,
Sep 29, 2022 Sep 29, 2022

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Okay, maybe different issue, but the same problem.

I didn't say it was on "all" chips, just said I have the problem on an M1(as the guy above suggested Intel was the issue)

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LEGEND ,
Sep 29, 2022 Sep 29, 2022

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But most M1's aren't having the issue ... it is useful to know for troubleshooting that you are having it on an M1 for certain, but guaranteed that is not the only thing causing this behavior.

 

There's something else going on that may only affect some M1 chips ... or maybe just a very small subset of overall-chips. That's the thing 'we' need to puzzle out.

 

So "we" need information. First, when there's a bunch of posts in a thread, simply saying "same here" is not very descriptive.

 

So ... describe exactly what you're seeing. With what media, created by what, in what color space. And what if any steps you've taken for user color management.

 

And of course, what happens when you do.

 

Neil

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LEGEND ,
Nov 12, 2021 Nov 12, 2021

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What is the clip? Made or captured by what, and what format?

 

Neil

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Community Beginner ,
Nov 12, 2021 Nov 12, 2021

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It is footage from a Samsung smartphone.

Codec: HEVC

CbCr-Matrix: ITU-R BT.2020

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LEGEND ,
Nov 12, 2021 Nov 12, 2021

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If you go into the color workspace, it would be useful if you could do a screen-grab of the scopes either RGB Parade or Waveform, that would be useful to see. I want to see if the data at the top is showing as clipped.

 

Then in the Lumetri panel Curves tab, and pull down the top of the RGB curves on the right side. What does that do to the image?

 

Neil

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Community Beginner ,
Nov 12, 2021 Nov 12, 2021

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Pulling down the top of the RGB curves helps, but of course I can't do that for every single clip. Finding the right adjustment is speculation. Here are the screenshots.

 

 

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LEGEND ,
Nov 12, 2021 Nov 12, 2021

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Thanks, yes, that's great clarification of the issue. There's a display problem here, not an image problem.

 

And yes, you can quickly and easily change every clip ... do this process, dropping the end of the RGB curve, just once to a clip on a sequence. Go to the Effects Control Panel (ECP) and select that Lumetri instance, save as a preset. Name and describe it clearly.

 

Now delete the effect from that clip.

 

Go to your bin of such clips. Select all of them. Drag/drop that preset from your Effects panel. Done.

 

It is now applied to the Source 'tab' of those clips, and will be in effect for any use of any part of those clips on any sequence in the project. And if you want to trim that on any clip on a sequence, you go to the Source tab in the Lumetri panel, that instance will be there, and you can adjust it to taste and need.

 

Alternative process

Or ... make the change to the curve as noted above. Then from the three-bar menu at the top of the Lumetri panel, select "save as a .cube". This saves the work of that Curves adjustment as a .cube form of LUT. I would suggest saving it to the Creative tab location in the following chart ... and NEVER to the program/package files location. You'll need to make the final two folders, the Technical and Creative.

 

Lumetri LUTs Looks Findable Locations.PNG

You can apply that LUT in a couple ways. First by setting that LUT in the Creative tab's drop-down slot, and saving that Lumetri as a preset exactly as mentioned above. In this manner you can adjust the strength of the LUT and can also 'trim' the tonal and saturation values prior to the LUT so you never get clipping.

 

This Lumetri preset could then be applied from the Effects panel either to clips in the bin, where it goes as noted above to the Source settings/tab, or to selected clips on a timeline.

 

Next, simply apply the LUT in the Creative tab of Lumetri when you have such clips that need it.

 

I routinely apply bulk correction to clips in bins. It's a very normal part of the color correction/grading process, and speed things along marvelously.

 

Neil

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