Generated .Cube file not working with FX6
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I have generated a LUT within Premiere and saved as a .cube.
I can bring this lut back into Premiere and it works fine (although the colour shifts but that's a separate issue).
I can not load this lut onto our FX6. We have loaded other luts on without problem. We have isolated this issue to Premiere.
Any advice?
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What error message are you getting? If any.
FAQ: Premiere Pro Lumetri Color Custom LUT directo... - Adobe Support Community - 4785911
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paraphrasing here 'failed to load' or 'can not load'
This is from the camera end. Not Premiere.
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Dont think Premiere's luts are suited for a camera.
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What are the precise specs needed for loading a LUT in that camera? As there are a TON of variables that can be involved even withing 'cube' LUTs. How many points, 1d or 3D or combined ... what does that take?
Neil
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Ok,thank you. I assumed a cube file would be universally compatible regardless of specifics especially as within Premiere there are no options on cube file settings.
I'll see if I can create one online.
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I started out doing color with Adobe's unfortunately killed SpeedGrade app. Which gave you a TON of options for both many different LUT types besides cube's but ... within each type, the actual control setting options.
This limitation of getting that one cube LUT variant without any other options is a real pain for me. And yes, I keep pushing the staffers to change that on here, at live things like NAB and MAX, wherever.
BlackMagic's Resolve app, which of course started out as an INCREDIBLY expensive grading app, does allow making LUTs that seem to work in most cameras.
Neil

