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Hi everyone,
I'm trying to get my slo-mo footage to play at real time but there seems to be a problem.
I shot some slo-mo footage on a RED with 96fps, and I imported it into premiere. Premiere interprets this footage as 24fps (because thats the project based frame rate). I made a 24fps sequence and placed the footage in the timeline. Without interpreting the footage it plays in slo-mo as I expect. When I interpret the footage to 96fps or adjust te speed to 400% I would expect the footage to play at real time. However this is not the case, as it plays way faster.
I did the same thing with some different RED footage that was shot in 72fps. Interpreted it to 72fps, and it worked fine. It played in real time as I wanted. I have no clue why the 96fps footage won't do the same... :S
The only difference in the footage is that the 72fps had a shutter speed of 10ms and the 96fps footage has a 5ms shutter speed. I don't know if that has to do anything with it though.
Has anyone else had this problem or an idea how to fix this?
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Try interpreting the footage before adding the clip to your sequence/timeline.
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Premiere interprets this footage as 24fps (because thats the project based frame rate).
On a side note, that's actually not why. There is no project frame rate setting, as with some other software. Premiere Pro sees it as 24 fps because that's how the RED camera records it.
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