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January 24, 2011
Question

OpenGL Error Code 7

  • January 24, 2011
  • 23 replies
  • 52600 views

I just bought a EVGA GTX 470 so I could use the GPU Acceleration in Adobe. Soon after starting to edit some video, I get this error:

Your hardware configuration does not meet minimum specifications needed to run the application. The application must close. Please visit http://www.nvidia.com/page/support.html for help. Error code: 7

Premiere then freezes and I have to end the task.

When I set the render settings to Software Only, I have no issues.

I have googeled the error and have found no solution, but others are having similar problems.

All my drivers are up to date as of right now.

My hardware consists of:

Intel Core 2 Quad Q8300 @ 2.50GHz

6GB DDR2 RAM

EVGA GTX 470

600 Watt Power Supply

Any help would be much appreciated.

    This topic has been closed for replies.

    23 replies

    November 18, 2011

    Have Adobe/NVidia come up with a fix for this yet? Just build out a new system with a Quadro4000 and getting the same error just cutting some DVCPRO HD footage.  Long clips, but nothing exotic editing wise.  First project on the machine is making me nervous.  Deadline today.  Having to reboot every 1/2 hr is going to be an issue!  Help!

    i7 950

    Quadro 4000

    24g ram

    mxo2 mini

    graid 4T

    New Participant
    November 15, 2011

    The news is very bad my Friends,


    After roll back the program worked for a few hours, and last night gave me back the open GL error 7.

    I work on a documentary with more than 2,000 takes and over 500 images, with the greatest more of 7000X12000, 96dpi.

    The technician 10 min ago (it's morning in Greece) told me that we should put the Quadro 600 to solve problems.

    What do you think? It's a good idea?

    New Participant
    November 14, 2011

    Hello,

    My system is: Intel Core i5-2300, 2,80Ghz, 8GB, GeForce GTX 470, win7pro-64bit, PrePro5.5.

    I had the same problem but solved immediately installing version (roll back) 8.17.12.7533.

    Thank you for helping.

    Participating Frequently
    November 14, 2011

    I don't have this problem, but I have significantly changed my computer.

    1. I upgraded my MB to the latest and greatest AMD 990x chipset

    2. I upgraded my system drive from a 5400 to a 7200

    3. Did a complete new windows install, and CS5.5.2 install.

    4. All the latest drivers.

    Things are rock solid now for about a week. I've been cutting everyday for 8 hours or so.

    Good Luck

    {KMS}
    Known Participant
    November 15, 2011

    Darren,

    Have you been editing with any high resolution images? if so, how big are they?

    Participating Frequently
    October 28, 2011

    I have some news to report.

    First my system

    AMD Phenom III - 1090

    16GB of RAM

    Nvidia GTX570 - 1.28gb (drivers are the most recent, October 24 drivers)

    MPE is turned ON

    I read this thread, and a ton of others, and tried changing all my still images. I resized them to 72dpi and always under the 1920X1080.

    I opened a new project, and rebuilt a short 10 second project that always causes the crash. This included changing the size of each jpeg, and the position of each jpeg. All the things that usually cause an Open GL 7 crash.

    I worked the project for 30 minutes, no crash.

    The key here is the size of the images, using the latest driver. Make sure they are under 1920X1080 for size, and at 72 DPI.

    I hope this helps. Please try it and let me know what you think.

    Cheers

    DBK

    Participating Frequently
    September 11, 2011

    I just ran into the exact same error.

    on CS5.5 with a nVIdia GTX 285 and driver version 280.26.

    The project is all stills and they are large and they are all scaled to frame with dissolves in between (yes a simple slideshow.)

    Program crashed as I was scrolling through the timeline - happened multiple times at different points.  I'd get to a frame that wouldn't resolve and then a crash.

    I turned off MPE and I can work with the project and am rendering out the final now - but wow is it slow without MPE!

    Participating Frequently
    October 7, 2011

    Well, I'm happy to have found this thread, and the work around - turn off my expensive GPU (GTX 570 in my case), but this doen't come near fixing this.

    Has anyone, even Adobe or Nvidia found a solution to this. I'm one of those guys who switched from Mac & FCP7 to PC and Premiere 5.5. I did it for the real time, which I do love. However, in the last few weeks, I've reinstalled the system 4 times, removed and reinstalled CS5.5 5 times, spent a morning on on line chat with nvidia (who suggested the latest beta drivers. which did nothing, I'm running 280.xx.

    Is there a final fix? Anyone?

    DBK

    New Participant
    October 27, 2011

    I just updated to the 10/24/11 driver update and got the same error.  Never had a problem until the 24th.  Had to pull the card and put in an old GTS 8800 as I had a project due with a deadline.  Adobe, Nvidia.... either of you have an answer or fix?  Everythingn my PC is up to date.  This is VERY frustrating.

    New Participant
    May 12, 2011

    I'm getting the same problem.  Whenever I add a picture to the timeling

    or work on resizing it in the

    timeling it says the the exact same thing you have.  I have to shutdown premiere pro via control panel.  What the heck!

    I hope Nvidia comes up with a new driver to fix this or adobe adresses this as and update.  I'm getting frustrated with my projects..

    Eric

    New Participant
    May 13, 2011

    I went back to Ver. 259.81 drivers and it seems to have taken care of the problem.  I'm working on a project now that has over a hundred and fifty 12 megapixel stills in it.

    New Participant
    May 8, 2011

    I'm using 270.61 with an FX 3800

    Colin Brougham
    Participating Frequently
    May 8, 2011

    Steve,

    The Nvidia 270.61/270.71 drivers have a problem with CS5/CS5.5 right now; a new version is supposed to be released soon. Use the previous WHQL version in the meantime.

    mikeklar
    Inspiring
    September 10, 2011
    For me, I have found that keeping my files at 72 dpi (not sure if the
    dpi makes a big difference in regards tot the crashing) and a maximum
    size of 3600 pixels on the long edge of the image keeps PPRO from
    crashing using my graphics card.

    KMS

    There is definately a preponderence lauding 72 ppi as all that is required.

    Frankly, it is difficult to see much difference between 72 ppi and 140 ppi on HD monitors.  However, with colors it can be seen if there is a graduation such as in a shot of a blue sky.  Then higher ppi does mitigate this.  Of course it depends on original shot having a color bit rate in excess of 10 bit, preferrably 14 bit or even 16 bit.

    Cheers,

    Michael

    New Participant
    February 13, 2011

    Well it turns out the issue must of been due to the fact I was working with large pictures. I just did a project with just video from a T2i and it worked just fine.

    However I have discovered a issue where if I am watching a video (you tube, Vimeo, Windows Media Player, VLC) and I switch into full screen mode, the display turns black for ab out 5 seconds. Same thing happens when i swtich from full screen to normal windowd. And in cases where I am watching via online, when  I switch from full screen to normal, the video does not scale back down, so I only see whatever fits in the normal size of the frame. Flash player is updated to the latest version.

    Here is an example.

    http://www.youtube.com/watch?v=uEJfYzC7gI4

    I am not really expecting an answer to this as I know the main issue of the thread has been 'solved' I thought I would post this anyway.

    New Participant
    February 2, 2011

    Still no fix, I will also note that my Photoshop Printing process is quite laggy as well.

    Colin Brougham
    Participating Frequently
    February 2, 2011

    Hopefully Steve won't mind me mentioning, but I sent him a project file and some images that were triggering the crash, and it seems that he had cornered the issue. Without going into specifics--mainly because I don't know any specifics--this appears to be related to large images that, when displayed using hardware MPE and CUDA acceleration, fill up the memory of the GPU and eventually crash the software. The workaround, beyond not using hardware MPE, is to resize your images.

    Can you pinpoint the part of your project that causes the problem? If it's with an image file, you might try resizing it in Photoshop or similar; lowering the DPI and changing the frame size will help this. If it's with a video clip, that might be a different issue altogether and you should probably report the issue with as much detail as possible.

    the_wine_snob
    Inspiring
    February 2, 2011

    Colin,

    Perhaps a case of doing things, as they needed to be done in earlier versions - Scaling overly large stills in PS, prior to Import?

    Just thinking here,

    Hunt

    New Participant
    January 25, 2011

    I am using 266.58