Skip to main content
Participant
August 1, 2019
Question

Premiere Pro 2019 (13.1.4 - Build 2) will not use NVIDIA Quadro P6000 GPU to Render...

  • August 1, 2019
  • 2 replies
  • 2986 views

Has anyone figured out a way to get the Mercury engine to actually use the GPU to render in PP 2019? As stated in the title, I have a P6000, I'm on the latest driver (431.70). My system is a Dell Precision 7920 (tower), running on an Intel Xeon Gold chip and there's no integrated Intel graphics that would interfere.

Any insight or direction would be great!

Cheers!

L. Michael Lee

This topic has been closed for replies.

2 replies

Legend
August 6, 2019
Has anyone figured out a way to get the Mercury engine to actually use the GPU to render in PP 2019?

Turn it on.  If it's on, it's being used where it can.

Ann Bens
Community Expert
Community Expert
August 1, 2019

Read below doc on what the gpu does and does not do as most stuff is done on the cpu:

CUDA, OpenCL, Mercury Playback Engine, and Adobe Premiere Pro | Adobe Blog

Participant
August 6, 2019

Very useful information but it doesn't answer my question. Premiere Pro CC CAN render using CUDA in real-time. See this YT post:

NVIDIA Quadro P6000 Editing 8K RED Camera RAW "Uncompressed" Video - YouTube

I have the same graphics card, but the app is still choosing to render using the processor, not the GPU...

Furthermore, the P6000 is found on Adobe's recommended graphics card list:

Adobe Premiere Pro System Requirements

Adobe recommends a specific NVidia driver (411.63) at the bottom of that web page. However, that driver won't install on the latest build of Windows 10 Pro for workstations...

Wes Howell
Adobe Employee
Adobe Employee
August 7, 2019

The video encoding/decoding on the GPU is at 0%. With 1.2 GB of memory usage and 9% total utilization. What am I not seeing? However, look at the CPU. The application is clearly utilizing the CPU to render the footage. When the rendering is complete, the CPU utilization drops to 0-5%.


Are you performing scaling or adding GPU accelerated effects?

GPUs are not used to render everything in Premiere Pro.  If you scale footage and add several filters, this is a common scenario where you should see a big difference.