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3

Warp Stabilizer giving GPU Render Error

Community Beginner ,
May 11, 2023 May 11, 2023

I am unable to use Warp Stabilizer in my clips. It's giving me a GPU Render Error. All the footage matches, I've used the Warp Stabilizer on a couple of clips in the timeline, only one is throwing the error. When I remove it from the clip, it renders fine.

 

Screenshot of error message

Screenshot 2023-05-11 at 11.29.34 AM.png

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New Here ,
Jul 24, 2023 Jul 24, 2023

Hi If you are still facing the issue.
THE SOLUTION I got for this is make your sure your footage fps and timeline fps matches if you are using warp with 24fps footage on 30,50 or 60 fps timeline this error will occur again.

Convert your timeline to the same as the max shots and then shift it to hardware encoding.
this helped me and saved hours.

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Community Expert ,
Jul 24, 2023 Jul 24, 2023

Premiere does not play nice with Variable framerate footage. (you can check this with MediaInfo )

Convert to constant framerate before bringing it into Premiere.

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New Here ,
Jan 01, 2024 Jan 01, 2024

I managed to find a solution that works for me: I nest the clip that is causing the error and then apply warp to the nest. So far that's been working out. The annoying thing is that I'm having multiple clips causing errors in a 1.5h long 4k edit, which I'm having to render out multiple times to find the problematic spots. If anyone finds another solution please let me know!

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Participant ,
Jan 29, 2024 Jan 29, 2024

Are you dealing with multicam clips?  I've found this to be an error when trying to export warp-stabilized multicam clips. Nesting, then applying the effect to the nested clip rather than the multicam clip fixed it for me.

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New Here ,
Feb 23, 2024 Feb 23, 2024
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This worked for me! Thank you!

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