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TaranVH
Inspiring
January 24, 2023
Under Review

Nearest neighbor scaling (sampling) - simple and vital

  • January 24, 2023
  • 72 replies
  • 20448 views
After Effects allows you to use Bicubic, bilinear, and nearest neighbor ("draft") for scaling. (Also known as "sampling" or "interpolation.")

Premiere should absolutely have the option for the Motion effect to use Nearest Neighbor. (It would still be bicubic by default, as it is now.)

This is very important for sprite art, screenshots, screen recordings, etc.

Here is a forum thread on the issue from 2012, where most people unfortunately don't even understand what the problem is:
https://forums.adobe.com/thread/1061901

NOTE: The TRANSFORM effect currently has the option for bilinear and bicubic. It would be good to add nearest neighbor here, but that should not be the ONLY place where it is available. The Transform effect still has severe issues with buggyness, instability, and choppy movement. Again, it is important that the MOTION effect has the option for Nearest Neighbor.

72 replies

Participating Frequently
August 15, 2023

It is bonkers that all of the bloat that jam into their programs they can't give us nearest neighbor resizing.  Every day Adobe you come up with some new way to be dissapointing. Every day.

GundamVanguard
Known Participant
August 10, 2023

I decided to try the methods you describe, do you think this is acceptable for low resolution content? We just want a point/nearest scale option, the options you're giving us DO NOT WORK and LOOK AWFUL. I apologize if I come off as angry, but I've seen this issue brushed off for over five years in this forum, and it's super frustrating that so many of us NEED this feature, but we're ignored. And told to use X options which are “good enough”. Can't we at least get those doing good work on the BETA team to at least do a crack at it? It can be hidden in menus for all we care, many of us are adding hours to our rather typical professional workflows for a workaround that Adobe refuses to address. Again I do apologize for my attitude, and it's not to you or any of the forum managers here, I think you're good people and doing your best. But this “good enough” answer just simply isn't good enough, and as users we're begging you to at least throw the idea at the beta team. I really do appreciate everything you all do, but this feature isn't atypical. I've been in eight different studios where this has been an issue in some capacity. I attached the image showing the workarounds you described, and I think it illustrates perfectly why they're simply NOT WORKING.

Thanks for your time as always. -Sephie

 

jimt18832954
Participating Frequently
July 28, 2023

You haven't even bothered to try and understand the issue, have you? 

Participant
July 13, 2023

It's defeating how little Adobe cares nor seems to even try to understand the problem. Programmatically, it's the easiest scaling algorithm there is. My hunch is that they don't want to put it in because someone who doesn't know what it is might complain online that "Premiere makes my video look ugly" when using Nearest Neighbor.

GundamVanguard
Known Participant
July 13, 2023

Detail-Preserving Upscaling often produces worse results on the images at the resolutions we're dealing with, I keep seeing Adobe reps recommend that, but it's clear they haven't used it on pixel art. What we want is an untainted nearest-neighbor/point sample option, not a "smart" feature that mangles the low res art we're dealing with. The only real option is using a draft comp from AE, and it's absurd that as users we have to tolerate missing a basic feature like point sampling.

 

Francis-Crossman17221443
Community Manager
Community Manager
January 24, 2023
Currently, Premiere uses the Lanczos method for intrinsic scale and rotation. Lanczos is an exceptionally high-quality interpolation method which generally yields better results than bicubic, bilinear or nearest neighbor. From reading the forum post, it seems that up-scaling is the real issue here. I suggest looking at the Detail-Preserving Upscale effect in After Effects. It does a really good job and gives you some parameters to tweak to fit your specific content.
Known Participant
January 24, 2023
@4439749 : Lanczos interpolation is more advanced than Bicubic interpolation, but that's not what you're looking for here. Vizual PixelPerfect is our FREE plugin to do just what you want https://www.autokroma.com/blog/Vizual-PixelPerfect-Upscale-Pixel-Art-Nearest-Neighbors-Premiere-Pro
Participant
January 24, 2023
Francis, Can you explain how Lanczo interpolation actually works and what it does to the nearest pixels. NN, Bilinear and Bicubic seem to all have a clear definition as to what it does and how it works. can you provide that here? I need to be able to explain the interpolation process to others. thanks.
jimt18832954
Participating Frequently
January 24, 2023
Three years and still nothing. Adobe are absolutely useless. If I had the time to learn another NLE I would because your broken software and nonexistent support are a joke.
Shalev Haham
Participant
January 24, 2023
Although Nearest Neighbor is in After Effects, it's a lot of work to open it up every single time I want to upscale a screen capture. If you add this feature to Premiere everyone's life would be much easier. And Adobe Dynamic Link is way too slow to be a GOOD solution here, but for now - it's the only solution I know about.