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75

The option to have keyframes use linear spatial interpolation by default, instead of auto beizer!

Engaged ,
Jan 24, 2023 Jan 24, 2023
After Effects has this option, and for good reason! Auto bezier leads to all sorts of unintentional movement. This is especially newb-unfriendly.
This is Unique ID 148 on my spreadsheet
https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868...
Idea No status
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Editing and Playback
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43 Comments
Participant ,
May 27, 2024 May 27, 2024

This needs to be implemented so badly...

 

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Explorer ,
May 27, 2024 May 27, 2024

Obviously the programmer of this monstrosity uses alot of "moving" text. He/she didnt think that a person editing may want to match up the EXACT location of dynamic text with a static text in the timeline. I don't care if they call it "bad editing" but I nest alot of things to speed up encoding and to copy that nested text thoughout the entire project (then I sometimes copy that nest and edit that text to certain situation, then make a nest out of that modified text. This goes on and on) so I MUST match dynamic text in a nest to a static text outside the nest. (Does this make sense 2 u people) I do this technique probably over 100 times just in one project so if theres a hidden Bezier keypoint in that text it can get copied everywhere. U know Ive learned before I create a nest to MAKE DAMN SURE THAT THE TEXT DOESNT HAVE ANYTHING OTHER THEN LINEAR TEXT. It takes yet another step while editing a 200 hour long project (which like I said before I make these every month because it take a month to edit). One oversight could cost me hours of laborious work to GET RID of the BEZIER (change back to linear) and another 16-20 hours to re-encode it.

Anyway I have learned to check check check before creating a nest with Bezier text in it !

EVERY STINKING TIME I PUT A KEYPOINT ON TEXT BAM ! THERE'S the Benzer keypoint.

1000013823.jpg

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Community Beginner ,
Sep 15, 2024 Sep 15, 2024

Bump!  Please please add this simple option to the preferences.  🙏

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Contributor ,
Nov 01, 2024 Nov 01, 2024

I requested this YEARS ago, but unfortunately the Adobe team doesn't care to listen to paying customers. I have not ONCE in my 17 year editing career wanted to use auto-beizer, yet it defaults to it constantly whenever creating position keyframes, which means you have to always select the keyframes and change them back to linear; it's a HUGE waste of time.

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Explorer ,
Jan 09, 2025 Jan 09, 2025

This is still an issue.

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Explorer ,
Jan 09, 2025 Jan 09, 2025

A simple work around, sort of is once u add ONE keyframe change it to linear then the rest will follow suit. If u don't ALL keyframes will be bezier (or what ever u call it) I call this function a f*cked up option and I have tried to use it and I get so frustrated 😰 I say f*ck this sh*t. So anyway remember to change the 1st keyppoint in ur texting routines, that should help u. It works 4 me and I'm on the latest release.

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Explorer ,
Jan 09, 2025 Jan 09, 2025

Yes, you are correct.  Once you do it once, it remembers it on that clip on that sequence.  But it is still not ideal to have to do it once for every clip.  I am talking from experience about workflows where you are making 50+ photo broll packages a day, each with 3-10 photos in a sequence.  Do the math at how many unneccessary actions (mouse movement/right click, select linear) that is and how much time that actually wastes in a day and over the course of a year of labor.

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Explorer ,
Jan 09, 2025 Jan 09, 2025

YES! I agree and if u forget then ur doing alot of unnecessary editing. Yes I gree. BUT Whats worse is that (and I don't know how to put this but on Project monitor they took away the sliders.  AND when u jump from one sequence to another the zoom and location stay the same. THATS FREAKIN CRAZY talk about a waste of time. EX. when i nest a group I usually keep it in the center at 100% scale then on the working sequence (the main work area) I have that nest in its final posiyion and scale (usual 200% scale) But when I'm trying to find a point on one of those sequences I zoom in 400% do I can see exactly where it is on that graphic and when I want to switch sequences the project monitor always directs itself to 0,0 at 100% zoom. So u loose ur reference point and always have to take time to reposition ur view to that particular work area in that sequence. Over and over I have to fo that. That sucks.  Ihave to zoom out then zom in alittle then zoom in more the reposition then xoom im more. U get the situation. I might havr to do tjid 15 yo 20 times until im satisfied with the objects position. and thats just for one object. ONE! I might have to do this for 20 freakin objects. I wasn't always like this. Each sequence had its own pan and zoom AND REMEMBERED IT. This is a bigger problem to me then the keypoint dilemma. I must do this 3 or 4 times (times 15 to 20 times) per project. 

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Contributor ,
Jan 09, 2025 Jan 09, 2025

THIS IS A MUST!! I requested this years ago, and Adobe just doesn't listen. Hopefully, they start... It's so frustrating when you create a new position keyframe.. It AUTOMATICALLY creates an auto-bezier keyframe, and you have to then select it and change it to Linear.. Makes no sense. In 20 years of editing, I have NEVER needed to use auto-bezier even once. I would rather having auto-bezier completely removed from the program if it means it's never defaulted on again....

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New Here ,
Jan 22, 2025 Jan 22, 2025

Please fix this bug. We're begging it's awful.

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New Here ,
Jan 26, 2025 Jan 26, 2025

I would also love this change, having to change to linear everytime can get repetitive

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Community Beginner ,
Apr 08, 2025 Apr 08, 2025

How is this still not resolved? Everyday i have to right click dozens of keyframes to choose linear. Not one of my projects has used bezier keyframes and yet that is the default. Absolutely ridiculous.

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Community Beginner ,
Apr 14, 2025 Apr 14, 2025

Yes!

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New Here ,
Jun 09, 2025 Jun 09, 2025

its so stupid that they haven't fixed this.

 

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Explorer ,
Jun 10, 2025 Jun 10, 2025

In general, Premiere keyframes and masks are incredibly bad compared to the ones in After Effects. I think that's a way they make people have to jump to AE when having to use any advanced property animation or masking.

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Community Beginner ,
Aug 18, 2025 Aug 18, 2025

I'm likely undereducated on this front, but I have no idea why this hasn't been changed, or why anyone would want "largely unpredictable (?) bezier motion" as a default instead of "direct linear path from point A to B as indicated". Why not either make "liner" the default or at least allow us to change the setting manually? Thanks!

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Community Expert ,
Aug 18, 2025 Aug 18, 2025

Did you upvote? Click the large number to the left of/near the thread title.

 

That's what draws attention from the techs.

 

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Explorer ,
Aug 20, 2025 Aug 20, 2025
LATEST

I wouldn't say bezier is largely unappriciated, you can do some pretty amazing stuff by beziering an animation when you get the hang of it. Linear is of course safer and often enough get the job done, but when you have to do something really complicated the linear mode makes the movements look somewhat stiff, crude and unsmooth.

 

In my opinon you should be able to set the default to one or the other and to be continuely so for setting new keyframes until you change it again. The freedom of choice!

 

Sincerely yours, best regards and all that 🙂
Stargazer on ARMS

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