Skip to main content
nicokliko
New Participant
March 31, 2019
Question

Project Setting mercury playback engine is greyed out

  • March 31, 2019
  • 2 replies
  • 5338 views

Premiere CC 2019 latest version is asking to render every clip in my timeline of my mac mini, but in the macbook air no. Same settings, same version of Premiere and same OS.

I've found out that the mercury playback engine is greyed out in the project settings in the mac mini. I guess that's the problem.

I've also found out some things after searching for the solution in this forum.

The GPUSniffer has this text:

* Not chosen because of insufficient compute unit count.

I don't know what it means.

At the NVIDIA CUDA preferences says: No GPU Detected.

I've done a test to the hardware and everything os ok.

I don't know how to fix it. Please help!!

I have a Mac Mini Late 2012

MacOS High Sierra

10.13.4

2,3 GHz Intel Core i7

16 GB 1600 MHz DDR3

Intel HD Graphics 4000 1536 MB

NVIDIA CUDA is up to date

NVIDIA Web Driver up to date

--- GPU Computation Info ---

Found 2 devices supporting GPU computation.

OpenCL Device 0 -

   Name: HD Graphics 4000

   Vendor: Intel (Apple platform)

   Capability: 1.2

   Driver: 1.2

   Total Video Memory: 1536MB

   * Not chosen because of insufficient compute unit count.

Metal Device 1 -

   Name: HD Graphics 4000

   Vendor: Intel (Apple platform)

   Capability: 10000

   Driver: 0

   Total Video Memory: 1536MB

   * Not chosen because of insufficient compute unit count.

    This topic has been closed for replies.

    2 replies

    Brainiac
    March 31, 2019

    There's your problem right there:

    No Mac Mini ever had a discrete GPU at all whatsoever. So CUDA won't run at all in that system since it requires a discrete NVIDIA GPU just to even run at all.

    And while that Mac Mini might have run in OpenCL and/or MetAL mode in previous versions of Premiere Pro CC, the latest (CC 2019 version 13.x) now requires a 4th-Generation or newer Intel Core i-series CPU to even use the OpenCL or MetAL GPU acceleration for the integrated Intel HD Graphics. Your Mac Mini has only a 3rd-Generation Intel Core I-series CPU, which may be the reason why it was flagged with an insufficient number of hardware texturing/shader units.

    In other words, your Mac Mini is simply too old to run Premiere Pro CC 2019 correctly.

    Community Expert
    March 31, 2019

    It’s not so much about correctly or not correctly.  It’s about performance level.

    The model Mac mini that you’re using just can’t take advantage of GPU acceleration for features that are accelerated.  If you’re running High Sierra, you can still take advantage of the CPU accelerated H264 encoding.

    The newer Mac mini computers have integrated graphics that are supported for the Mercury Playback Engine (Intel® HD Graphics 6000, Intel® Iris™ Graphics 6100, Intel® Iris™ Pro Graphics 6200) and the very newest models with Thunderbolt 3 support eGPU.

    Pretty much any Mac mini from 2012 and up is a great budget computer with USB3 and Thunderbolt.  Of course, fully loaded, one could easily drop several thousand dollars on a setup.  If working with a lower end model, it would be advantageous to take advantage of an all Apple ProRes workflow or Premeire Pro’s Proxy edting.

    R Neil Haugen
    Brainiac
    March 31, 2019

    You have only on-board graphics on that computer, you don't have a dedicated graphics processing unit, or GPU. And there aren't enough "computing units" in the on-board graphics chip to utilize any form of GPU acceleration. A few on-board GPUs actually have enough, most don't.

    So ... your only option on that computer is "software only".

    Neil

    Everyone's mileage always varies ...
    nicokliko
    nicoklikoAuthor
    New Participant
    March 31, 2019

    Thanks Neil for the answer, but some weeks ago Premiere didn't ask to render every clip, they had the yellow line above, now is always red. Do you know why that might be?

    R Neil Haugen
    Brainiac
    March 31, 2019

    No. Could be from all sorts of things, including some things from outside Pr. Such as if some other app is reserving more hardware resources for monitoring something, hardware changes, driver changes ... those are just the start of an unfortunately long list.

    Neil

    Everyone's mileage always varies ...