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What fps does Premiere render the UI at?

New Here ,
Sep 14, 2019 Sep 14, 2019

I have grown accustomed to the smooth mouse movements of 144hz refresh rates and now when I edit it feels as if it's not as smooth as games that I can run. I have a more than capable system (i9, radeon vega 64, etc). Does anyone know what frame rate Premiere Pro CC runs at? And if it's possible to change it with OR without affecting the playback? 

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LEGEND ,
Sep 14, 2019 Sep 14, 2019

Interesting question. What sort of material do you edit?

 

I know a number of broadcast editors and colorists/fx. They tend to have their monitor refresh rate set to the same as their working frame-rate in the app being used. That way each frame of media is an uninterrupted image on-screen, so smoother view of the work being done.

 

So my question ... what's the frame-rate of the media you're editing?

 

Neil

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New Here ,
Sep 14, 2019 Sep 14, 2019

So if someone is editing in 24fps their UI framerate is limited to 24fps? That seems absurd that the framerate of the UI shouldn't be variable compared with the framerate of the sequence playback. All I want to do is be sure my UI framerate is not being capped arbitrarily.

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LEGEND ,
Sep 14, 2019 Sep 14, 2019

I was talking only monitor refresh rates. I use the same monitor refresh as my sequence framerate, personally. And ... I don't notice any non-smooth mouse movements or anything. But of course, our eyes are all different.

 

I don't know what "frame-rate" Premiere would work at, or even if it is 'set' to a frame-rate. And in the years that I've worked with the app, all the trip to Vegas for NAB every year talking with tons of editors and colorists, I've never heard anyone ask about the UI's "framerate" ... so this is an intriguing question.

 

Neil

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Community Expert ,
Sep 14, 2019 Sep 14, 2019

Never heard of this either pinging

Trent Happel

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Mentor ,
Sep 14, 2019 Sep 14, 2019

nevermind. was thinking of the playback windows, not ui.

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Enthusiast ,
Sep 15, 2019 Sep 15, 2019
If you mean the UI refresh rate caps to the sequence frame rate, then this is false. There is no such correlation in Ae or Premiere.
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Enthusiast ,
Sep 15, 2019 Sep 15, 2019

Premiere doesn't run within a game engine, and therefore its UI doesn't run at any frame rate. It will sync to your montor's refresh rate, whatever that is. Any perceived lack of smoothness would be a result of a not-very optimised UI, resulting in laggy interactions. Those laggy interactions will happen at a silky smooth 144 Hz though...

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New Here ,
Sep 22, 2019 Sep 22, 2019
Thank you. Is it too much to hope that one day Premiere will run smoothly?
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LEGEND ,
Sep 22, 2019 Sep 22, 2019

It runs quite smoothly on my system. It clearly depends upon both the system its being used on and the number and types of other processes running at the same time.

 

One user posted that he did a complete wipe and reinstall of OS and apps on his computer,  including everything tfat he'd had before. The only difference was Premiere, Media Encoder and AfterEffects were the first three apps installed, in that order. And his performance in Premiere was vastly improved as was stability.

 

So ... all sorts of things can and will have an influence, and they can be different on each rig.

 

Neil

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New Here ,
Sep 22, 2019 Sep 22, 2019
Yeah that's what I'm talking about. Well optimized software is robust and doesn't need to be coddled like a baby bird. Trust me I've run the gamut of optimizations, reinstallations, and reconfigurations. I think more likely it reaches your subjective standard of "smoothly" in a way that it simply doesn't for me.
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LEGEND ,
Sep 22, 2019 Sep 22, 2019

My "subjective" view of Premiere running smooth is I never ever see a hiccup or jerk in the mouse except for immediately after selecting a major operation. It may wait a half second to second while the action initiates, then returns to normal seamless motion.

 

And I have my confidence monitor set to refresh at the same rate as my sequence and UI monitors at 60Hz.

 

I never see anything but as smooth mouse movements as in any other app on my machine.

 

Neil

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New Here ,
Sep 23, 2019 Sep 23, 2019
I'm afraid if you're comfortable working at 60hz you and I will just never see eye to eye on this as 60hz is not an acceptable frame rate for smooth mouse movement.
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LEGEND ,
Sep 23, 2019 Sep 23, 2019

I realize that for you, used to high-speed gaming refresh rates, that is now more important than that you actually see the video frames correctly. Different strokes for different folks.

 

I prefer seeing my video frames most accurately. Which is accomplished by setting the monitor refresh rate to the same as the media being used on timeline.

 

You prefer a "smooth" mouse movement.

 

I never pay attention to the mouse movement ... I don't even understand why one would. So, yes, we will see things quite differently.

 

And as most of the working professionals with a preference will want to be able to set their monitors to the framerate, they won't be asking for a gamer-style UI. It would interfere with their work ... as such things as artifacts would not be reliably "seen".

 

Neil

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New Here ,
Sep 23, 2019 Sep 23, 2019
Since most films are exported in ~24fps are you telling me most professionals are setting their monitors to 24hz?
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LEGEND ,
Sep 23, 2019 Sep 23, 2019

First, framerates for media vary quite a bit by region and project type. 24/25 depending on US versus Europe. 24fps being more common in 'film' work, 29.97 in much video work. Web use is all over the place.

 

And of course, a lot of media is shot faster then slowed to the 'base' rate of the project.

 

Most of the colorists I know do set their refresh rates to the framerate of the project at hand. That's one of the reasons they have those Flanders and Eizo monitors, so they can set the appropriate refresh rates for the media being used.

 

Editors ... some do, some don't, some don't have a clue about matching refresh rates to framerates. For many editors, they don't handle "finishing" so ... they leave "that stuff" to another worker down the line.

 

But if you want pixel-by-pixel accurate screen representation of your media, warts and all, you have to have the same refresh rate. Which is why colorists and anyone 'finishing' a project should be able to use the appropriate refresh rate. Noise & artifacts both show much more accurately.

 

Neil

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New Here ,
Sep 23, 2019 Sep 23, 2019

Okay so I'm basically back to square one then. Premiere  is running at 144hz and the lack of smoothness is the result of something other than framerate.

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LEGEND ,
Sep 23, 2019 Sep 23, 2019
LATEST

Probably.

 

Neil

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