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Why does White Balance have Temperature and Tint? What theory is this based on?
That is a standard utilization of the White Balance concept.
"Temp" moves the Red and Blue channel white points against each other. You can easily see this by watching the RGB Parade scope (Lumetri scopes panel).
"Tint" moves the combined R/B channels white points against the Green channel.
It is directly equivalent to working with the white points of the RGB Curves tool. Except the WB tool moves two or three color channels simultaneously.
White Balance controls necessarily have their mo
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That is a standard utilization of the White Balance concept.
"Temp" moves the Red and Blue channel white points against each other. You can easily see this by watching the RGB Parade scope (Lumetri scopes panel).
"Tint" moves the combined R/B channels white points against the Green channel.
It is directly equivalent to working with the white points of the RGB Curves tool. Except the WB tool moves two or three color channels simultaneously.
White Balance controls necessarily have their most effect on the upper values, as they have no effect on the black points. So this tool is most useful for color casts in the upper mids and whites.
Neil
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It's based on the 'I want to set it myself' theory.
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i'd rather use RGB curves. temp/tint can't give you full control of w/b over black point, mid point, white point, and may interfere with composite modes or color gamuts. it's not standardized over NLE's and comes from a personal flavour approach to making sliders and given things names. it's like using a 'shadow' slider and expecting good results.(your mileage may vary on what 'good' is.)
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The Lumetri white balance 'tool' is exactly the same action that was in SpeedGrade, and in several other pro color apps. It's not like the WB tool I've seen in a number of prosumer video apps. Nor at all like a white balance setting on most tv's say.
Again, it is exactly the same action and only the same action as manually adjusting the white points of the RGB curves.
You are quite correct that it gives no control over the mids, shadows, and black point, as it is totally a white-point change. All other values are changed only to the extent that moving the white point necessarily moves other points in a Curves tool. Mid point would move half as much as the white point, and the black point not at all. So nearly all visible effect is from about the 40% value and up.
Neil
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@R Neil Haugen first of all thank you! I've been scouring the web to find a good description for how temperature/tint works and yours is the closest I've come to grasping its mechanics 🙂
The one thing I'm not entirely sure of is what do yo mean by "the Blue channel white point rises". Given an arbitrary image (or white point color), its blue channe curve might look something like this. I get how the white point can drop, but how can it rise (given that it's already at its max value at the top right). I think I'm misunderstanding something.
Also - is there a standard algorithm for figuring out the temp/tint values given an arbitrary white point color?
Where does the range of -300 to 300 come from? I'm used to ~0-255 🙂
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Go to the Color workspace, make sure the RGB Parade scope is showing. Use a still or clip that has pretty even amounts of R, G, and B, so the scopes are shaped similar especially at the top. Just as it's easier to see the action.
Now ... use the WB Temp control. Move it one way, R channel top goes up, B channel top goes down. Move the other way ... inverse reaction.
Now ... use the WB to get R and B the same point on the right-side scales.
Go to the Tint control. R/B are now 'ganged' versus G. Move the tint one direction, G goes up, R/B go down. Move the tint the other direction, G goes down, R/B go up.
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@chrisw44157881 What is "NLE"?
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Non-linear editor. A "linear editor" worked with film, essentially. NLE was the term for a digital tool that could work with clips rather than a length of film comprising several cuts or scenes.
Avid, Premiere Pro, Final Cut and others are NLEs.
Neil
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NLE is (N)on destructive (L)inear (E) editing. it means the original source material is NOT changed during editing process. Only what you see in the editor are the changes you make ( your edit ) via programming... the original stuff is not changed.
White Balance and Tint:
Sunlight is 56000 degrees KELVIN.
Tungsten ( normal light bulbs ) are around 27000 degrees KELVIN
BUT 'movie lights' have specific temperatures and the quart halogen ( tungsten) are 32000 degrees KELVIN.
That's your white balance.. match the camera setting of WB to the light you are shooting.... and it will look white.
32K ( shortened for convenience from 32000 KELVIN ) is 'warmer' ( or more red / orange ) COMPARED to sunlight ( 56K ), which is more blue.... hence the blue red thing.
The fact is that some lights are weird. A flourescent bulb may give off a greenish or magenta color outside the realm of red / blue ... it's an anomoly re: the gas in lamp and color it gives off....
In the pro film world this is corrected at the source ( they change the bulbs ). The color gels used to fix it at the bulb ( wrap the bulb in the gel and put back into the light housing ) .... is called MINUS GREEN AND PLUS GREEN.
That is your TINT.
🙂
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whoops.. I put in an extra zero to those numbers. 32000 is really 3200 , etc.
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You put them in so many times I was starting to believe you! 🙂
BTW: Under "... More" is an edit button, and you can change it, then people will wonder what we are talking about. (The handy "delete" button from the Jive forum is nowhere to be found.)
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how cool... I didn't know that more button had the edit thing under it... thanks
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Basically:
NLE = Non-linear editor (system). Uses a computer outfitted with hardware and software applications to achieve this. It is non-destructive in handling original media.
Linear editing relates to editing analog tape and film using other electronuc assisted devices, like tape decks, edit controllers, character generators, and digital video FX units (DVEs).
I hope that helps.
Kevin
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