Adding edge damage to specific areas of texture
Greetings all! I'm still fairly new to Susbtance Designer and I was wondering if anyone knew how to go about creating and then adding ceramic-type edge damages to the tops of some of the ceramic tiles in a given texture. I've played around with creating specific shapes and then using tile generators to spread them around, but it always looks a little too man-made even with tile generation and offsetting. If someone has a more efficient method of adding such edge damages, please let me know.
Thanks!
