Participant
August 22, 2023
Answered
How to use an id map as input for a SP filter graph in the SD?
- August 22, 2023
- 1 reply
- 686 views
Hello all,
I would like to make a Substance painter filter which converts a id map into a single grayscale image to the user3 channel.
The problem is, when I use the id map input node in the SD, it doesn't out any value. So the output value is always empty. But when I use the baseColor input node, the filter works perfectly.
Is there a way to use an id map as input for a SP filter graph in the SD?
You can check my work from attached files.
IDtoGrey.sbs doesn't work, but BaseColorToGrey.sbs works well. You can test them on the SP after publishing them.
I wait your wisdom.

