I wonder why my mask turns blurry when rendered from stager, even in painter is already looking blurry. I cant seem to figure it out. Please let me know if there is anything I can do to get a sharp effect like the one shown on the sign on the top left. Only the signs at the bottom and the right look blurry.
I have includded the image im using to mask the bronze material and height layer.
Can you send a screenshot from the UVs of the 3D Model? I guess that the UVs are too small in order to get a clean result. The smaller the UVs, the less pixels they have to define the textures you're applying on them.