how to export from Adobe Substance 3D Painter to .glb files?
About .glb files, I struggle on how to save as .glb files once I'm done painting them in the Painter. It only lets me save as extension SPP.
I tried saving as EXPORT TEXTURES, and then there are over 40+ Output templates to choose from with no explaination. Now I have tried several including "gITF PBR Metal Roughness" because an online tutorial said that's what is necessary to use .glb... Okay done.
When I import the .GLB into Adobe Dimension though it's flat on the Z,X axis.
Writing this, I notice a .gltf file that I can import. Okay great, it works.
So now I export to another .glb file with the texture from within Adobe Dimension?
Mercy.
Please someone help me understand these procedures. It makes zero sense why the process is so frustrating. Is there an easier way? I'm learning as I go and I don't have the vocabulary to easily find what I'm looking for.
