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Inspiring
December 16, 2022
Question

ID Vertex Color for Baking

  • December 16, 2022
  • 0 replies
  • 268 views

I am using ZBrush and PolyPaint (Vertex Color Information) for furthre use as a Masking ID when baking within Substance Painter. 

Screenshot below shows clean Polypaint (Vertex Color)

 

When baking inside Substance Painter, I am getting everywhere "Color Bleeding". For example, the rope should be only blue, but green color from the sack is bleeding into it.

 

  • What am I missing here, what am I doing wrong and how to fix that issue?


Thanks for any thoughts, ideas and help,
appreciate it!

 

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