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Participant
August 14, 2023
Question

My baked mesh maps edges look terrible

  • August 14, 2023
  • 1 reply
  • 230 views

In substance painter after baking

 high poly version

low poly

 how do I fix this?
thanks

 

 

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
August 14, 2023

Hi @Maneth316549334bb1,

 

Thanks for the question.

 

Can I see your UV map and the model's topology?

 

Make sure to have enough distance between your UV islands, and to add a seam on Hard Edges (The baking visualization should highlight you were a seam is needed).

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe