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Inspiring
September 1, 2023
Answered

Substance Painter artifacts on UV map

  • September 1, 2023
  • 1 reply
  • 642 views

Hi, as I import a model into SP, I get strange artifacts on my UV Map. Looks like Substance tries to "connect" polygons separated by seams. There is nothing wron with UV map itself. Can someone tell me where to look for a problem? Thanx

This topic has been closed for replies.
Correct answer Gearless

Minutes later after I've sent a file to you, I've realized, that I'm applying a bevel modifier, as I export FBX🤦‍♂

It works fint without it. Never mind )

1 reply

Cyril Dellenbach
Community Manager
Community Manager
September 1, 2023

Hi @Gearless,

 

My first guess would be phantom edges, but could you share the 3D model and your log (help>export log), if you want me to take a depper look?

 

You can send the files privately at cdellenbach@adobe.com

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
GearlessAuthor
Inspiring
September 1, 2023

Hi, @Cyril Dellenbach 

 

sent you an email with a file.

Thanx

GearlessAuthorCorrect answer
Inspiring
September 1, 2023

Minutes later after I've sent a file to you, I've realized, that I'm applying a bevel modifier, as I export FBX🤦‍♂

It works fint without it. Never mind )