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UV-Remap: A New Tool for Rearranging the UVs of Textured Models

Community Beginner ,
Jul 05, 2025 Jul 05, 2025

Hey Substance Community!

I’d like to introduce UV-Remap – a tool that allows you to edit the UVs of already textured 3D models. This is perfect for merging models with different UV maps and texture sets, or for freeing up space on UV maps to add geometry. Check out this 20-second video for a quick overview of UV-Remap.

Screenshot 2025-07-05 134853.png

Features:

:white_heavy_check_mark: Edit UVs without retexturing
:white_heavy_check_mark: Merge multiple texture sets
:white_heavy_check_mark: Free up space on UV maps
:white_heavy_check_mark: Tangent-space normal map support
:white_heavy_check_mark: Texture Padding/Dilation
:white_heavy_check_mark: Support for non square textures
:white_heavy_check_mark: Automatic packing vor square textures
:white_heavy_check_mark: Dark/Light-Mode

:white_heavy_check_mark: Simple and intuitive interface

TOPICS
Automatic UV unwrapping , Discussion , Showcase
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Adobe Employee ,
Jul 15, 2025 Jul 15, 2025
LATEST

Hi @UV-Remap,

 

That's very interesting! I'd be curious to know how he handles Padding?

 

Keep up the good work!

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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