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Hey Substance Community!
I’d like to introduce UV-Remap – a tool that allows you to edit the UVs of already textured 3D models. This is perfect for merging models with different UV maps and texture sets, or for freeing up space on UV maps to add geometry. Check out this 20-second video for a quick overview of UV-Remap.
Features:
:white_heavy_check_mark: Edit UVs without retexturing
:white_heavy_check_mark: Merge multiple texture sets
:white_heavy_check_mark: Free up space on UV maps
:white_heavy_check_mark: Tangent-space normal map support
:white_heavy_check_mark: Texture Padding/Dilation
:white_heavy_check_mark: Support for non square textures
:white_heavy_check_mark: Automatic packing vor square textures
:white_heavy_check_mark: Dark/Light-Mode
:white_heavy_check_mark: Simple and intuitive interface
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Hi @UV-Remap,
That's very interesting! I'd be curious to know how he handles Padding?
Keep up the good work!
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