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AlanMattano
Known Participant
July 11, 2022
Open for Voting

Render option to scale 10 or 100 times bigger the 3D model in proportion with the environment dome

  • July 11, 2022
  • 3 replies
  • 474 views

The Rendering Dome Radius is too big. The minimum dome texture scale value is 1000. And is not possible to scale it down. The 3D model object, for example, a 10-meter aeroplane, looks too small like an RC. We need a scaler slider on the rendering side as a tool to scale the model up to 10 or 100 bigger. So that is in proportion to all the dome environment pictures that are way too big.

 

 

    3 replies

    jdhart[3D] -Jonathan
    Participating Frequently
    July 14, 2022

    So SubPaint takes the size it has , as it's exported from the 3d software it was created in.  If you can resize into relative meters in your 3d application you can re-export, You cannot save your paintwork due to the brush strokes will be lost due to size change most likely

    AlanMattano
    Known Participant
    July 11, 2022

     

    AlanMattano
    Known Participant
    July 11, 2022

    Dome type "Sphere with ground"