Render option to scale 10 or 100 times bigger the 3D model in proportion with the environment dome

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Community Beginner ,
Jul 11, 2022 Jul 11, 2022

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The Rendering Dome Radius is too big. The minimum dome texture scale value is 1000. And is not possible to scale it down. The 3D model object, for example, a 10-meter aeroplane, looks too small like an RC. We need a scaler slider on the rendering side as a tool to scale the model up to 10 or 100 bigger. So that is in proportion to all the dome environment pictures that are way too big.

 

DomeBig1.jpg

 

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Community Beginner ,
Jul 11, 2022 Jul 11, 2022

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Dome type "Sphere with ground"

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Community Beginner ,
Jul 11, 2022 Jul 11, 2022

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DomeBig2.jpg

 

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New Here ,
Jul 13, 2022 Jul 13, 2022

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So SubPaint takes the size it has , as it's exported from the 3d software it was created in.  If you can resize into relative meters in your 3d application you can re-export, You cannot save your paintwork due to the brush strokes will be lost due to size change most likely

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