Custom meshes for PBR texture generation of scaned objects
When will Sampler be able to import custom meshes? Are the Devs even considering this essential feature?
I am trying to create PBR textures from Photogrammetry scans in which the software only produces a diffuse image. I’d love to be able to use Sampler’s 3D scan feature but the meshes it generates are inferior to other Software and currently have too many issues for me. While Sampler can generate the PBR textures (Roughness, Normal, Metallic) it is very difficult to gauge how things look without being able to view them on the actual scanned object.
Can anyone recommend a workflow for this? Does Painter or Designer have the same ability to generate PBR textures from a single image?
